Question Advice on FL Studio (Read 146 times)

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So I was planning on doing a composition using samples and sound effects. mainly jusy sound effects, now I can think of a way to do it by manually putting it all on the timeline thing but I was wondering if there was an easier more practical way.
Maybe like using some kind of pad with button thingies that play different sound specified to each button but virtually not the physical device itself. It hink it'd be easier to arrange them on a piano-roll-like interface rather than drag dropping every sound effect individually for every note.

Also I was thinking of experimenting and editing pitches for those samples and I know you can increase/decrease them but how do I edit them to a specific pitch like C or Dm etc..

I'm fairly new at this and any help or insight is appreciated! :D
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doesn't FL come with DirectWave? this should fulfill your needs, what you're looking for is a basic sampler
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You're thinking of a multi-sampler - contains multiple samples within one vst. FL Studio has the "FPC" built in, and that is a functional multi-sampler, albeit a shitty one. all ya gotta do is load in that fpc (right click on some other patch, hover over "insert", pick "FPC"), pick the empty preset by right clicking the two left-and-right facing triangles in the upper right corner of the fpc window, and then drag your samples to the respective squares. p sure you can make multiple banks within one preset too, meaning you can have multiple sets of these squares containing samples. sorry if this is confusing, I am not a qualified FL Studio assistant

having one sound effect that you can choose different pitches for would be a sampler or possibly the granulizer1, but if you want to edit the pitch of the individual sound effect before loading it into fpc, you can do that a few ways: loading the sample in edison and right-clicking and finding some pitch function, or loading the sample into a sampler and then recording the pitch you liked in edison. pretty sure fpc lets you adjust the pitch of individual samples too, so that would probly be simpler.

edit: these words might not apply if you have like a totally diff. version from me (i have 8)


1 (you would drag the sample onto the granulizer then go to the granulizer's smp tab, then right click on the "time" knob, and click a period of time you'd like the sample to be stretched to, and then you should be set . the benefit of this is that the sample can change pitch but stays the same in length)
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Thanks :) yea i've tried all those and they really are the ones I'm looking for. I didn't know fl studio has samplers in it.

I'm trying to do something Pogo-style if you know him. Check out his music remix from movies and stuff.

http://www.youtube.com/user/Fagottron