i don't think anyone's really interested in debating you and getting you to change your mind to any extent. just wanted to let you know that you're kinda fucked in the head and your games are gross. they're a thing that could never have been known as a game, a thing whose shape is so alien a travesty that gaming becomes more obscene for the vague resemblance. I have no controller and I must scream.
Your posts have not had any relevance to anything but to insult me for absolute no reason. I see no reason why you're being so hostile and yet claim I am the one "fucked in the head" when you probably played one game of mine and then decided every game of mine has to be exactly the same way. Skunk+Maid for instance is a very short, like 6 minutes long game with girls farting at you. Do all my games have farting girls in them? No, even though many people ask. (Spoiler, this game has no farting women)

Hehe, I still like how stupid that thing is. I even paid tribute to it by adding similiar choice in Final Phantasy XXX 2.
Using existing imagery does not mean you are representing something universal. There is no 'universal bad clown', that is prettymuch a cultural thing based around how fucking creepy they look, because the child's mind interprets the exaggerated facial features as something not human, and so people can use that to create scary monsters. The clown is a modern interpretation of The Fool, a character often associated with a higher understanding yet at the same time extreme stupidity so nobody takes them seriously, and in literature, not listening to the fool's advice almost always leads to one's own death giving the character a seemingly supernatural knowledge of life and death. Indeed The Fool has a strong connection with death in European culture, but in other cultures it has different connotations, sometimes fertility (I can already imagine you getting ideas of a rapist clown. Please don't.). The Last laugh we have is the one before our death.
Modern stories that use a clown that chases or kills people uses the pre-determined imagery as a kinda cheat. A quick way to scare or creep people out. It's something that's entered the collective conciousness but is not a universal concept imbedded in our psyche in the same way the monster in the cupboard is. That monster in the cupboard may be a clown for some people, but that's down to the individual's phobias and imagination often born by their cultural upbringing. My childhood nightmares consisted of Daleks, and it has such an effect on me that I still feel a shiver everytime I watch a Doctor Who story with them in. Clowns I've never been afraid of. Daleks scare many children, but there's no universal fear of Daleks, even though they actually were created to represent genocidal xenophobia (Initially The nazis, but in the recent series' have been used to represent religious extremism often using the kind of Endtimer Christian language that is common amongst America's elite).
Man I fucking hate myself so much.
Well, thank you for your in depth reply. To show I appreciate it, I think I'll explain a bit more in depth as well because my "evil clown" was just way too short.
The story of Dooms 2 is inspired by nightmares of my old and with the age old mythos of "He who follows evil..." mindset. Dooms itself is never seen in the game in the later versions, in the before version when Dooms was shown it was shown as one side being angelic woman, other side demonic man. (In newer version, I do not show Dooms but rather picture that says human mind cannot comprehend what Dooms would be, that making image of something that may or may not exist at all, is impossible. This is reference to very many religions, which do not allow portrayal of their gods (Such as Christianity "Do not make idols of gods")) The story mixes mythos and themes from many old stories, such as Dracula and even though at heart it's nothing more than few people trying to stop ancient evil, it's not the story but rather how it's told that people remember. People who follow Dooms are seduced to the dark sides by promises of pleasure, with the humans being easily manipulated by the demons telling them they can experience things that they would not otherwise, again as is trick used to get people to follow set path.
Jack is a tortured soul who represents the pain we suffer throughout our lives. He gets means of releasing this suffering that he has been subjected to and to bypass it on to others. Jack himself mentions "the only time it doesn't hurt, is when I hurt someone else." Because he's a living contradiction of hurting for sake of there not being hurting, Terror Mask takes shape of clown; he is essentially "Fool" for listening to demons and choosing to be their pawn.
In comparison, when Mia uses Terror Mask; it takes form of old burial death masks to represent how she's half dead, half alive with the life she lived for over 20 years having been falsehood. Angelissa, in the demo has a hollowed out Terror Mask, which represents beyond her motive to get revenge; she's hollow inside and without any purpose in life.
These are just some of the universal and symbolical things that are present in my serious games. This is why Dooms games are much more universally liked, because the themes work out and they actually require you to think, in order to truly understand them. To scratch the surface, each of the Dooms has their own theme;
Dooms 1; Theme of foreboding, something about to or having had happened
Dooms 2; Theme of human mind, why a person does what they do
Dooms 3; Theme of self exploration, discovery and realization of who one is
Dooms 4; Theme of blood, the violent nature and how numb we have as society and humans become
Dooms 4 is critique at the people like the ones who said that a picture of permanently mutilated woman is okay, but since her breasts were naked, that made it wrong. She should have been mutilated with shirt on. Or a guy who played a game with murder and gore with his 10 year old little brother and then whined that there was breasts shown during a scene where a woman gets ritually sacrificed. These were the complaints I had over the previous Dooms, not of gore but of breasts and nudity. Showing breasts, pussy, ass, or penis which are natural parts of human body are considered more taboo than showing person with needles in their eyes, which are not natural for humans to have in their eyes.
Dooms 4 points finger at the people like this. What many people find more disturbing is not the violence but rather the sexual nature of it. Person standing amidst dead bodies is perfectly acceptable, but as soon as the person has erection; this is more demented. Dooms 4 follows this mindset and makes something truly disturbing and obscene, beyond anything one could think of as norm. It's truly sad that a girl being shot in the head with shotgun is somehow more acceptable than her breasts showing in the game.