isn't this one what faceless ended up turning into? http://gzstorm.com/78641/
technically. konix recycled the basics of the faceless graphics and came up with that in about a month. everything else about the game(except for one song in the game) was totally different than faceless. but yeah, faceless never got finished. too big, too many things got in the way, we eventually had to shelve it entirely. broke my heart. doubt anybody could have loved that stupid game as much as i did.
pretty cool that this game is still talked about, but the work konix did on it was incredible so this isn't really surprising. i'd love to go back to it one day, but i feel like that's probably not going to happen. i'd probably need to throw it on kickstarter and find a coder who actually wanted to deal with a giant headache project for most of a year. i feel like there is a better chance of having a fatal heart attack before i hit the post button.