RPG CUM PLAY DIABLO 1 (Read 1451 times)

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actually just so you guys know the reason for the "always online DRM" isn't so much to prevent piracy, if at all, it has more to do with the auction houses (especially the real-currency auction house). I actually think it's a pretty smart system that ensures them some continuous revenue without charging a monthly fee, but at the same time it pretty much requires them to make item  hacking/duping all but impossible to pull off, otherwise their auction house is worthless and the whole system would just fail.

But running and maintaining servers isn't cheap and an uproar about the company trying to keep revenue coming in is entitlement at its' worst (no offense to anyone here I'm not implying anyone here is entitled or anything, just elsewhere on the internet).

I still wish they had an offline mode, where that character could never be played online, ever, and wouldn't required a connection to play.

I'm sure some one will hack the game so it could be play on private server and hacks would be allowed but for the time being probably nit but give it few months.
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I'm sure some one will hack the game so it could be play on private server and hacks would be allowed but for the time being probably nit but give it few months.

Except they'd have to get ahold of blizz's server code and stuff, because the client doesn't hold any important data, like monsters/levels/loot all that stuff. It'd be like running a WoW private server, basically. I'm not saying it won't be done but it's not just a hack that fakes authentication calls to Blizz, they'd have to actually emulate the real servers in order to spawn levels and loot and stuff. But yes someday I'm sure there will be a way to play totally offline.
yes coulombs are "germaine", did you learn that word at talk like a dick school?
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huh.
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grunt.
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I'm talking about diablo 3 again just to be clear.
yes coulombs are "germaine", did you learn that word at talk like a dick school?
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no way
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well i started playing diablo 1 today and well its not nearly as exciting as i remember.  meh
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well i started playing diablo 1 today and well its not nearly as exciting as i remember.  meh
its a spiritual thing.
playing now in room "THE FUCKYARD", i'm H3C4T3SD0G5, pass is saltw
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GUYS i just wanted to say, i saw the beginning of the title of the thread


"DIABLOR"

and i got real mad because everywhere right now is DIABLO3 #wow#woah and its driving me bonkers

but then i saw it was


diablo 1



thank you, im very proud to have seen this in this day and age
I used to be a computer god 15years ago. Since then i'm just a working dad.

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GUYS i just wanted to say, i saw the beginning of the title of the thread


"DIABLOR"

and i got real mad because everywhere right now is DIABLO3 #wow#woah and its driving me bonkers

but then i saw it was


diablo 1



thank you, im very proud to have seen this in this day and age

Your just mad because you happen to be poor (I am too) and 60 bucks will kill you (but I still own it haven't played it yet need to reformat my CPU)
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its a spiritual thing.
playing now in room "THE FUCKYARD", i'm H3C4T3SD0G5, pass is saltw
groan... is it true that u need real copy to play over net??? please help...
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Your just

i wasnt madd before but now i am

so is the reason you'RE dead because you lost that $60 to Bli$$ard/?
I used to be a computer god 15years ago. Since then i'm just a working dad.

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i wasnt madd before but now i am

so is the reason you'RE dead because you lost that $60 to Bli$$ard/?

I was pulling your chain but might as well be I'm so poor.
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groan... is it true that u need real copy to play over net??? please help...

for diablo 1 you shouldn't i dont think there was a cd key
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i didn't have to put one in at least when i installed it last week
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GROAN well i have to dl thru mediafire et all in pieces to get mine. or buy it with 15e from local shop (spit, idek if the game's core mechanisms are relatively same/are close to d2 cos that game had good core mechanism for dungeon generation and item generation) so i gotta wait 4 a day until then.

EDIT got it now, playin it now. i'll play it first & decice whether i'll play it in the following two weeks since i gotta read to my entry exams!! shipe!!!! it's not fair I No but life over games. semper games.

also: whoa the game has a pr good atmosphere thanks to the strangely coloured, waxen graphics and great ambience + the fuckign tristram song hell yeah. you get immersed pretty quickly but groan is the dungeon part tedious!! i know the slow walking speed (i actually think it's the really charming part about the game but okay once you've been long in the game, you really are dreaming of the run button from d2 or some kind of cheap teleport spell or click on minimap and vóila/pestó, u walk there) but holy heck, okay i can deal with walking back and forth the first level but then you go down one level - okay i get it, its a cold war on maintaining town portal scrolls (costs 200 gold, how to get that than lose that much constantly + healing potion maintenance)  but THEN appears the fucking skeleton archers and aaaaaa groaaaaaaaann.
idk it's DEFINITELY a tedious game in the dungeon part and you don't really get too many zany, exciting drops (the enchaments seem really similiar). and the it's pr simple in the dungeon. actually i can see how's this going to progress from beginning to end, groan. i have to give it that save the skelly archers (fuck em) the game has some difficulty/gives you a chance to make your way thru a pretty tough hell which i liked.

 
EDITEDIT nvmind, sorry fc but i'm gonna pass. spiritual or nostalgia... aint workin on me.

the item amount increased drastically on later levels and even the variety by some... but holy shit, this was a good reminder why i don't play games these days. every time i come off from playing my head aches, is numb and i can't be active or productive after that... i tried really hard but you can't get ANYTHING out of the game, it's mind-bogglng boring optimization from beginning to end and i guess that's the core attraction of any game? hone your (game's, not even your actual skills) arreangeament, organization and timing to dull perfection. and it's the same for civi 4 and diablo... there's not even a slightest of story to figure out even (do not smirk dear dreader!! there is nothing praise-worthy in story's function as a logical puzzle, it's the same scum in different form... do you hear me anime/manga storywriters!??!). even ADOM is optimization but it's at least in some form of macabre survivalist game where your life might end as well on a whim of fortune even at high-level characters (and arguably the moment you become strong and know enough of in-game stuff it does become more of a drone) so there's kind of humour in the whole gaminess of the Shit. it's like playing some kind of pleasant spacechat-echoin world where all your steps are more of less stepping on a russian roulette. earl enjoys exploring these ruins, your life is a peacuful valley- AAAH YOU GROW AN ANTENNA!! YOUR HANDS START TO EJACULATE etc

i'll just ramble to the end of world, maybe it clears my head and i'd slowly start to comprehend what i'm writing here or am thinking. uh the indie games are idk absolutely the same Shit but it's kinda funny that it's not sure whether it wants to remove the game elemetns from it or glamorize it or nostalgize it in the process so you get these ultra-smooth easy boring game mechanics or cutscenes and idk enough going on about indie games/music but more about the kind of a imaged situation where the game isnt' sure who he is anymore, distorted identity/existential crisis. bleh that wasn't too rich of a trail of a topic ain't eet. but i kinda like the idea of whimsical/like secretively chasing after this imaginary ideal world where the game in it's way to function with it's world is healthy/Finally Good or whatever. hold on need to barf, just a moment.

i kinda saw for a short moment how games could actually function game system wise (i mean besides euro boardgames/cardgames which rule a -lot-) but i lost it!! i mean the vision. it probably had to do with kind of making the game mechanics... well i was thinking about this game blast doors as good system but then i remembered that Blargh, Same Scum Same old... and i thought that maybe the game mechanics are more there to cause suprise, like some kind of unpredictable stacking effect of some chained series of skills. like make ridficilous spells where bonzi's spell knocks catamites into air, fly's into the wall, but since it's a DIGGING SPELL too so he gets SUCKED into the solid rock by few feets under!! what an end of a life... idk it's funny but space funeral and murder dog both had PLEASANT (peasant?? marx (or MANX) smiles...)) game mechanics, they rule compared to games in general so i don't know WHAT to think of... and yeah vidiot game unfortntl becomes a little more of a chore once u figure out the mechanisms but i really liked the warioware? feel of the game and how you get thrown into tons of arbitrary "games" and "choices" where you are unsure whether any of your choice really matter.s.. or do they?? is there acutal progression in the game? but the feeling kinda disapears ofc once the same scenarios come up again.