Topic: Hows your gaming spirit (Read 1263 times)

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well i mean, you can get your mind off from anything with anything eg reading books manga doing music, whatever but games only ever gave me any kind of stimulus or push to shove or revelation or anything. they make you physically numb at worst though, i actually measured this recently.
i feel like i'm getting to the place where i'd like to be slowly by thinking my life and problems through. i have been doing this for past 4 years and it's probably the single most benefiting thing i've ever had done to myself and to my life.
i started doing it at civil service as i had this supposedly mind-numbing job where i would extend my arm and let the reel in my hands unravel into the bin... so while i waited it to unravel (with occasional pull to the reel), against the generalization i first started thinking random stuff and let my mind go it's way... then as days went by, i at some point started to take the initiative to think about life and life phenomena's and yeah, my own life problems... and sometimes, to get the conclusions/what was bothering me in something, i needed to think REALLY hard (as in it was physically straining a lot and i'd be really tired at the end of the day from the mental effort). but i've kind of slowly become good/better at this (so it's an actual skill! you can learn it which is good) so when i know that something is bothering me or i've noticed something, i just need to drop computer (internet or games otherwise, like get physically off from computer) and go for a walk. and i'd start thinking things by myself like i always do absent-mindedly but now i know how my mind works so i can idk just face the issues and more efficiently get to the core of issues and find revelations.

being someone who'se gone through suicidal depressions several times, once deciced to do it due to reality of things, multiple really bad life situations (even now)... idk, i think the 'reflectioning' as i call it nowdays is pleasant and i feel pretty good just facing my fears and problems head on. i'd be dead by now without it.
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i'm just sort of trying to tell that i said the essentials in my first post, ne? like i honestly think that games are bad for you, for the most part.
you can't tell this to anyone who identifies himself as a gamer because how COULD you hold a prejudice and declare all games in such a way! but i can't help feeling this way. i've seen so much better stuff out there from the gamer circles (plato and the cave...kobold *plato shrieks as kobold leaps from darkness unto him*) and while i think all of us even smarter guys see some kind of attracting thing in this whole strange freaky THING where you navigate in artificial space (isn't this what the catas post were about long time ago?), it's like trying to praise a medium entirely built on so many wrong ideals that it's like... trying to desperately praise artisitical merits in Bollywood movies or something similiar. the qualities ARE there but it's between the garbage entertaiment cultural shit, deep into the mix... somewhere in the mix, between the inhuman clank and clonk and autotuned michael jackson robot, is jackson's soul squirming in capitalistic wheels...well, enough with humorous imaginery.

games like space funeral et all are good and there's some rare games where you gain a good experience (artistically? why make division anyways) but i'm have been starting to suspect that in an alternate universe, games would look vastly different and would differ in content likewise and idk be more healthier? like we've gone through this convo before partially in space chat and i honestly think that with imagination alone you can really kind of see different ways to make this alien object called "VIDEO GAME"... i don't think it's exaggarated that the best 'games' would be possibly done by some of the people here in SW, there's just enough outsider view to the whole ugly thing. but idk, the whole ambition of being Memorable Artist is really damaging/bullshit culture and ragnar's probably the most saniest/healthiest person in the whole forum and the forum COLLAPSES unto itself andto (mayhaps a new eng word...) a black void.
 
EDIT like i DON'T want to overrun the gamers in this forum or this topic alright?? but i'm kinda trying to relate my own experience's. i like some older games a lot and the boardgames just are hella fucking good than any real games (maybe beat'em'ups with a good game/good mechanics eg sf4 or dota but those are much less satistfyign substitutes for a great game mechanics these games offer) and i'm obviously interested in more artistic value in them BUT i've kept up with modern games! i somewhat know pretty well what have been appearing till last year (ended our subscription for this good finnish gaming magazine) and i still kinda know what are up and coming... and it's all been really boring.
 EDIEDIT im just vomitin this article here.... BAAARFFF!!! http://tjfixman.wordpress.com/2012/05/28/why-screenwriters-fail-at-game-writing/ i don't say if i agree or not but some insight into the job
EDIEDIT quiippp... spit, gag gag...-blllleeeuurghhh. b-bAARRFF!!!
"This past weekend we attended the Reubens down in Las Vegas. Tycho could not make it but I went down with Robert and our ladies to see what it was all about. On Friday the girls hung out on the strip while Robert and I went to check out the panels. The first one we walked into was something like “how I got two million dollars in free advertising!” Robert and I sat down and almost immediately we were uncomfortable. I’m not going to say the guy’s name because the entire focus of his talk was how he is able to get free publicity all over the place. I’d rather not give him anymore since I think he is a shameless monster. He showed some videos of himself on various local morning news shows circa 1989 and explained that you should always be trying to tie yourself to local news events in order to get on tv. He told us all a story about how “excited” he was when Elizabeth Taylor died  because his wife’s family had some photos of the actress as a young girl. He ran to the papers with these on the day she died and used them to promote his animation business. It was at this point that Robert and I stood up and walked out. " 'this rules' ~ velfarre check
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The problem is a lot of game designers (indie or corporate products) are just not inventive. I have issues with suits who have no passion for games dictating things that they are unfamiliar with. Sure, funding is necessary for games to be produced but it's almost like a catch 22. I've seen game franchises that get shelved (why?), developing teams that have a proven track record get disband, or like the core members leave because of problems with management. It's very common, there's a disconnect between the developers and their funders. Good games do NOT need large teams, a lot of extremely good game developers of the past have gone on saying that too many members is counter productive. Square has almost 100+ people working on titles such as FF13 / FF13-2 and that series is a mess. When money comes into play, a lot of shit goes to hell. It's not just games this is something seen in many mediums. Take a look at mainstream music or movies or *gasp* anime.

How many times have you heard good games in development that get altered (FF12 comes to mind) against the development team wishes and then later the development team is ostracized for poor sales (LOL). Another similar practice is when dev teams are forced to release a game earlier then intended, rushed releases would obviously be susceptible  to balance issues like bugs / poor game design.


There are a lot companies making bad games, bad games STILL bring in lots of monies. Bioware needs to hire better writers and come up with new gameplay mechanics. Dragon Age was garbage and ME3 has possibly the worst writing I ever seen in my life.


Skyrim is endless sea of nothing, it has some good attributes but there's still a lots of nothing! Capcom competes with itself (lol) by releasing infinite versions of the same game. They also lie, do shady shit like lock characters on a disc, which forces players to those characters when they already bought the disc. Capcom also has no competitors, they compete with themselves in the fighting game genre basically. A lot of their games have broken gameplay mechanics / balance and don't even beyond this they don't offer anything new.

What happened to the amazing teams at Square that made the best games? What happened to Inafano at Capcom? What happened to COUNTLESS development teams that dealt with EA? Nothing good, just a bunch of horror stories that apparently is the "norm" in the game industry. Games became a very very profitable business. You can put $4 million into a game and get over 10-20x as much money in return. And when fans keep buying games like Call of Duty and support companies with shady business practices, it'll only get worst. There is nothing that stops suits from doing whatever the hell they want.


Thankfully, the gamers are slowly realizing the state of games, well some are at least lol. Again, I'm not saying all games are bad. I'm saying that the conditions a lot of games are being developed under and the fact that the people in funding these "products" lack passion, skill, or experience.

I haven't even mentioned Jrpg games by the way, the same game mechanics you seen since 20+ years ago only with 10,000 more loli or moe action. Don't get me wrong there are good games out there, just much much far out in between then the old days. Like maybe 1 game a year if you're lucky.
http://www.kickstarter.com/projects/967946252/rainfall-the-sojourn
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Outerlight is one of the few game dev companies I've seen do anything interesting within the past few years, but they were fucked over by the publishers in the exact same way Ghost described above. Ubisoft, after tinkering with Outerlight's latest game and ordering the development team to make it "sexier, and more teen spring break", then decided to not advertise its release at all and sell it for $4, rather than $10 or $15. this made it impossible for Outerlight to turn a profit, and effectively forced the company to go under
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as the dead spirit says 'the spirit is dead'
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I still enjoy games, but typically only those in which I'm interacting with actual, live people. Diablo 3 with friends, physical board games (eurogames rock), even Modern Warfare online, etc. Anything that involves some kind of social exchange beyond sitting in a dark room for hours playing some mediocre jRPG like I did in high school.
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yes.  basically unable to give a flying fuck about rage or diablo3.  i recommend european board games.


Agreed. Diablo 3 was a total disappointment.


I got myself a decent gaming PC and a PS3. This summer was supposed to be "The Return of the Videogames", but instead.. I find myself raging all the time. FF13 totally sucks. Sure it looks and sounds pretty, but everytime I play it I have to stop once in a while, just in case I might puke.



"I think EVERYONE here on GW has to have cranked one out over Pulits or Trujin before. How's it feel, guys?" - Christophomicus <--Feels great, btw.
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Hello Pulits!

But yeah this year hasn't seen to many great games really in comparison to the past years and this years E3 REALLY SUCKED.

But I think its probably just a low that will turn into a high eventually. And anyway, I have such a large backlog from past years that I'm OK with this. Trying to catch up.