play r19more level editor improvements, please try it out! still a little buggy but you can pump out level.
also revamped the tiles and added tons more.
BIGGLES i want to make it so if you shoot + move you go faster, actually. its on the list.
a walk button might be a good idea. or even a SNEAK button. (when i fix up the AI, stealth will probably play a role)
it would probably be possible to code that auto-stop, but i'm not really a fan of the idea. I'm basing a lot of the gameplay on Doom (and some of the level design actually) and I thought about trying to have some kind of auto-aim to help but I really like the difficulty of the game right now. Of course, this is all going to change when I start adding new weapons/enemy AI etc.
You could combine the auto stop with the walk/sneak button though, for instance when you release the sneak button you come to a dead stop, so you could leap out from behind cover and dead stop in line with the enemy. That would keep skill involved.
edit: oh you also mentioned the doors. I've actually broken them at the moment, so they aren't showing up in levels. If I get round to fixing them (I kinda don't miss them) then I'll make them behave nicer.
ed Yeah as3 is doing me well actually. I can even run this on my netbook so I'm pretty happy. I may end up porting this to something else down the line if performance becomes a problem, but I can't see it becoming one at the moment. Of course, I'll never be getting more than 30fps though haha.