
>>> http://www.parapluesch.de/whiskystore/test.htm <<<this game has been going for 10 years now, started with 3 patients, but more have been added in recent years (snake in 2007, turtle in 2009 & bird in 2011)
the nonverbal characterisation, character animation, exploration of variations on a theme that the game goes through has always been v impressive to me
if you have never heard of this thing please do try it and post your thoughts...
couple of notes:
- the "professional help" text changes whenever what the patient is doing changes. it gives a hint about the right way to progress, so you may think you want to avoid it, but it's also interesting & worth reading usually
- the game doesn't save state, so if you cure one patient they are only gone until you reload the page. (but clearing the room of patients doesn't seem to get you anything extra anyway...)