I played the first installment of LAW and I played this. I didn't complete it, but I think I should. However, I think that I am capable of giving some decent opinions of what I've experienced so far.
The better part of this game is truly, as most stated, the dialouge and the backstory (ie. the politics that are going on). I think you really managed to pull off what began as (in my opinion) a half-assed teenager-goes-to-hollywood but then SOMEHOW escalated into a intriguing plot. I would say that some of the dialouge between NPCs and the characters feels a bit off and sometimes odd, but you did manage to conjure a few laughs back here, so all in all, I wouldn't complain about that. Even though I could connect to the characters, I couldn't bring myself to like them; I do, however, really, really hate Juno

so I guess you got me there.
Gameplaywise, it is simple, but simple works. One single thing that managed to greatly annoy me however, was the constant switching between random and on-touch encounters. You either have one or the other - and absolutly NOT on the same map I think this was the case in the mines at some point)
Graphics are... probably one of the weaker aspects of this game. They're clashing, are pretty horribly mapped and whatnot. The art looks very good I'd say, but the rest is...
Try and focus on a single source and style of graphics and practice. Take inspirition from other games with better mapping and blablabla thousands told you this already.
Musicwise and sounds, I think I absolutley DETESTED the songs in Davenport. That's the only impression it left on me, unfortunately.
Hope it helps.