Sony PSP Recent Homebrew/Piracy Breakthroughs (Read 46534 times)

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How do you get that shit? Wheres the actual program?
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How do you get that shit? Wheres the actual program?
You have to compile the SDK yourself using Microsoft Visual C++ Edition. The problem is I don't know how to do that because I'm illiterate when in comes to this kind of stuff and it's in Japanese. I did use the translator for the website, but that doesn't help the process.
So uh, if anybody knows how to do that stuff that would be great.
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Yeah, and what im asking is... WHERE do you get that SDK. I might be able to compile it, but i'll be damned if I can find it.
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Well this is the one I have.
http://rpg2kdev.sue445.net/?DownLoad
The link is on that page, and I'm pretty sure that's the one for the PSP. It certainly can't be anything else as far as I know.
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Damn, I tried compiling it, but it gave a shit ton of errors, mostly WRONG PATH, so i manually fixed all the paths, but it STILL won't fucking compile, and if it can't compile, it can't run :(

I wish that bastard in the video just released the program instead of the fucking "lolol sdk lolol"  :fogethuh:
Last Edit: June 29, 2008, 11:14:45 am by Aten
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Agh somebody compile this please.
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Wow, now THAT's a breakthrough. And so many people said that it would be impossible. Leave it to those crazy japs hackers/developers.
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Wow, now THAT's a breakthrough. And so many people said that it would be impossible. Leave it to those crazy japs hackers/developers.
Well, the PSP's specs are well beyond the minimums for RPG Maker, i'm not that surprised it was done
fuck it all, dd is dead
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Well, the PSP's specs are well beyond the minimums for RPG Maker, i'm not that surprised it was done
Yeah, well I never questioned that, but a lot of people where saying that you needed to get windows to run on the psp in order to be able to run a program such as Rm2k/3 - so I never expected the RM series to be ported over to the PSP.

If this comes out with english and lets you convert rm2k/3 games to a format recognized by the PSP that would be sweet! I don't even play that many RM games but I would if I could do so on the psp.
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Well, the PSP's specs are well beyond the minimums for RPG Maker, i'm not that surprised it was done
thats not really how it works so this is still a pretty big deal.  any modern gaming pc is well beyond the technical specs of a ps1 or ps2, and yet ps1 emulation is just pretty iffy a lot of the time, and if ps2 emulation even exists, it's probably pretty subpar.  it's not just about being beyond the minimum requirements of what you're emulating.  as mateui said there was the idea that you'd need to RUN WINDOWS to get this to work which a psp most certainly couldn't do at any respectable speed, if at all.
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God someone who knows Visual C++ get their ass in gear and make this happen. Thanks Aten for trying though. I probably would play more Rpgmaker games too if I could do it on my PSP.

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thats not really how it works so this is still a pretty big deal.  any modern gaming pc is well beyond the technical specs of a ps1 or ps2, and yet ps1 emulation is just pretty iffy a lot of the time, and if ps2 emulation even exists, it's probably pretty subpar.  it's not just about being beyond the minimum requirements of what you're emulating.  as mateui said there was the idea that you'd need to RUN WINDOWS to get this to work which a psp most certainly couldn't do at any respectable speed, if at all.

PS2 emulation is pretty good.  There are extra shaders etc. that can get the games looking much better than the upscaler on the PS3 can. I have a pretty good PC though.
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i dunno man, this may just be VNCing to a computer running rpgmaker.
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i dunno man, this may just be VNCing to a computer running rpgmaker.
No man, definitely not. You can clearly see the software/emulator being run there based on the menus he's going through.
Anyway, if you wanted some screenshots, here.


http://www7.atwiki.jp/rpg2kpsp/pages/14.html
That's where I got the screens from. I know it isn't the proof you were probably looking for, but come on now.
This isn't something that's impossible to do. There are some very good programmers out there that make things like this happen with the PSP. I mean it still is really amazing that this its been done, but it wasn't something impossible.
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Well actually it wouldn't be that unreasonable to get RPGMaker games running on PSP because as pointed out previously it's well beyond the specs.  Running the windows executable is probably not going to go well because the windows player uses hardware accelleration etc.  You would first need to run windows to run a windows executable. 

It's a different thing entirely to code a completely new engine for the PSP that has the same function as the windows player (you know, taking the game data and executing it).  Think of it like programming a new game for PSP from scratch.
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I'll compile it today and give you the required stuff when I'm done.

big thanx to dragonslayer for sig!
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Umm, ok so I compiled it and got rpg2kdev.exe, but all it does is generate a BMP from a map. I googled for "rpg2kdev.exe" and I know I didn't misuse it because I found a post even in this forum:
http://www.gamingw.net/forums/index.php?topic=69046.msg1252601#msg1252601

Quote
14. LMU2BMP - sue445 ( --- )
This tool saves the content of a RPG Maker map as BMP file. Simply copy the tool in your project folder and run it. Then enter the ID of the map you want to save as BMP and hit enter. Then it will be saved as "Map####.bmp".
Download: http://cherry1.ch.ohost.de/rpg2kdev.exe

Basically what we got here is a program called LMU2BMP... Since the page is japanese, maybe I just downloaded the wrong thing?

Looking at the download page you linked, this is what I downloaded:
Quote
ダウンロード †Edit
filerpg2kdevSDK_20080212.zip

big thanx to dragonslayer for sig!
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Umm, ok so I compiled it and got rpg2kdev.exe, but all it does is generate a BMP from a map. I googled for "rpg2kdev.exe" and I know I didn't misuse it because I found a post even in this forum:
http://www.gamingw.net/forums/index.php?topic=69046.msg1252601#msg1252601

Basically what we got here is a program called LMU2BMP... Since the page is japanese, maybe I just downloaded the wrong thing?

Looking at the download page you linked, this is what I downloaded:

rami, LMU2BMP is a software that converts your rpgmaker maps into bmp images, it makes it really easy to take screenshots of your map (especially if its huge), before we used to printscreen the editor and (then edit it in paint), now we can just use lmu2bmp to take a direct shot of the map.

so yeah, thought i'd clear that out xD

edit:

HOLD THE PHONE!!!

Neophyte, are you ABSOLUTELY SURE this is the right page? Because I don't think so, it seems that rami compiled the right program, because, THIS is what is reads (translated)

Quote
Currently in development, but is still below what you can.

    * マップデータの入力 Map data input
    * BMP,PNG,XYZの入出力。 BMP, PNG, XYZ input and output.

So im thinking is really IS the source code for the lmu2bmp prog, and not the rm2k3 one!!
Last Edit: July 04, 2008, 12:12:45 am by Aten
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i wish we had someone who could read japanese because it looks as if this is the entire program ported to the psp, editor and executable.  i don't play rpg maker games anymore but i probably would if i could do it on the psp.
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Neophyte, are you ABSOLUTELY SURE this is the right page? Because I don't think so, it seems that rami compiled the right program, because, THIS is what is reads (translated)
Yeah, I'm not sure. Though there are screenshots and several pages noting the PSP version, I doubt the link I sent was to the actual program.
If you guys do a search for "rpg2kpsp", you'll find loads of results, but I can't read Japanese so it's kind of pointless. We're really just throwing shit out there at this point, it would be best to either ask the guy who uploaded the video, or just see if an update occurs. The program obviously exists, but we don't know if it's actually out there, or just something like a closed beta.