Event SW-JAM WINTER 2013 (Read 5404 times) game jam #swjam

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Inspiration for anyone with 'hat indicating social position'. 
 
https://www.youtube.com/watch?v=H9y-7zMU7eo
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(EDIT: Ignore this post. I posted the "Yay I'm in" post in the wrong topic because I'm stupid)
Last Edit: December 22, 2013, 03:48:51 pm by Yaru
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http://www.youtube.com/watch?v=bwCSAL9dcII#t=104m12s
 
Unusual style of walking really does exist.
SW Jam 2013 Entry - Pumpkin Moonshine - http://nurseostsaudy.itch.io/pumpkin-moonshine


 

 



 


 
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Day 2: I've dl'ed/edited resources that I will need and now completed a story and design outline for the game.

I'm still pessimistic about the deadline 6 days from now and I might start stripping some elements from the game to be able to finish in time.

Beginning actual work via RM2k3 and these awesome DynRPG Plugins
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I'm not sure if I can call this "progress", but...

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day 2, food is scarce i do not have much to live, considering eating my dog please send help
 
i figured out how to animate textures in unity, surprisingly easy
http://choinheap.tumblr.com/
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beautiful screenie! everyone please post more screenies.
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I haven't really posted anything yet, but I've been busy making tunes for EvilDemonCreature's game. Expect some blood-pumping jams, Salt World.
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I'm probably gonna just do a 1-day thing as I have other things coming up over the period :x will post soon!
http://harmonyzone.org
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haha I'm such a slowpoke, it's only today that an idea to bind my themes together even came to mind!  I've literally done zero ground work until now for that reason.  but I think this idea's a preeettty good one, tee hee, we'll see
Last Edit: December 24, 2013, 05:22:56 am by Neuropath
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Glad to hear I'm not the only one feeling behind on progress. Even with a clear idea of what I want to do and three days of slowpoke-quality work behind me, it feels like I've only made the smallest bit of progress towards getting even the most basic of frameworks down. On the plus side, I got all of the main character's assets drawn up in the meantime. Might as well code in all the sprite animation logic tomorrow, so I can get to a point where I can show a possible screenshot or two.
 
Not going to promise more than I can give, but I am sweating already having promised myself a whole lot more than that not 5 minutes into this jam.
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shiiiit computer just died on me and wont boot, is this the end for denzjam...
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I've got about 3 songs mostly done. Here's one. https://soundcloud.com/putridmoldyman/lower-tier
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Last Edit: December 25, 2013, 12:28:14 am by skulldrone
http://choinheap.tumblr.com/
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2 questions. When I make a low-res image full screen it gets blurry in my gamemaker temp-compiled game.
 
q1: How do I make my image sharp and bitmap-like?
q2: Would it be better/cooler blurry?
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bam^bam^bam^
1. go into game settings and untick 'interpolate colours between pixels'
2. nah
 
im starting my game tomorrow it's going to be shitt !
http://magicdweedoo.com
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tytytytyty
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shiiiit computer just died on me and wont boot, is this the end for denzjam...
yeah this sucks so much, I'm so sorry man :( losing comp is like losing a limp.

means I'm out too. dude it was going be a sweet game too, here's a taste:



https://dl.dropboxusercontent.com/u/20855857/jamgam1.ogg

edit: almost forgot to mention how cool everyone's stuff is coming along, yo I'm excited for what you guys make! :D can't wait yo
Last Edit: December 25, 2013, 05:23:49 am by swordofkings128