Yeah, I'm aware that the site is back up. I spent the downtime working on porting the game to another library entirely, but I still have the code I was working on the original week of the jam. It's not technically a "game" as much as it is a tech demo of the game I WANTED to make, but I will post it up in a day or two after I've spruced it up a bit. (by which I mean a simple title screen and throwing in a tune or two. I could re-make the test-map with graphics I was doodling around with in that same downtime, but my damnable sense of game-jam pride holds me back in that regard)
You can go ahead and post up the full soundtrack if you want PuppetMaster. I still want to work on this game to the point I feel like I can call it complete, but after these past weeks I already can tell it'll be a long while before I get this game ready to make best use of all those awesome tracks. (If I get as far as getting an actual inventory with functioning equip screen, I'll make a standalone topic to keep you guys up-to-date on further development progress.)
Last Edit: January 23, 2014, 07:24:53 pm by EvilDemonCreature