I think I've gotten to the point where more iterations = finer grained. Not sure tho maybe I'm just imagining it
PM if you'd like a copy
edit: not sure yet on the iteration thing, but I made a slider to control how much the distortion can fluctuate, going from 0-100% distortion was way too much. It's interesting though, if you push the range more you can distort it a bit more without it sounding bad. But eventually there get to be too many artifacts