SALTW HALLOWEEN GAMEJAM 2014
hey you crusty old so and sos, it's me, yer old pal neuropath, bearing season's tidings!
'sbeen a while since there's been a game jam round these parts. this old graveyard of a webforum's got a few cool spectres haunting it... this here ritual, colloquially known as "saltw game jam", is where we invoke these spirits of Outsider Game Development to rouse their dusty bones and get a cracking at the sweet art of generating cool, strange digital distraction once more!
if someone wants to pony up a material prize of some kind for this jam, I welcome their magnaminity with open arms, but in the meanwhile, whosever is voted pumpkin king/queen 2014 wins the high prize of my unyeilding, undying,
undead respect! and probably that of some other people. who can say!
think everyone reading this more or less knows the score. 7 days to make a game. the midnight of Halloween is your...
DEADLINE...
!!! *skeleton shriek*
you may do whatever you like, using whatever tools you want, go nuts! however, if you want a suggestion, or want to prove your flexibility, well... that's what the theme is for!
so, what's the theme you ask?
...
...
...
... to answer your question, let me quote esteemed salt alumnus stephen "thecattymights", from his charming, fun
webzone:
What is a game? Professor M. Mouse of Texas, America claims that the word game denotes
"the historical process by which the term game has been characterised and understood".
Easy for you to say, Professor!!
Those of us with a more down-home approach to codifying the various aspects of a
nebulous and unbearable human condition prefer to go by a simpler definition, thus.
A game is some combination of the following indivisable elements:
- skeleton
- red key
- score thing
- magic door
If you see something that looks like a videogame but isn't, you should notify the Police.
HARD TO ARGUE WITH THAT REASONING!
so then, do you dare... to make GAME? STAY TUNED TO FIND OUT! Make game by Midnight of Halloween (Oct. 31)... or FACE CONSEQUENCE! (feel free to either incorporate the above-listed elements of a Canon Game or not as you see fit. we're all rebels in this part of cyberspace)