Topic: The Legend Of Zelda: The Phantom Hourglass (Read 5821 times)

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that was in response to this:

"Man, don't even give them that much leeway.  Using the stylus for too long is uncomfortable PERIOD.  Even just playing one game of sudoku on Brain Age makes my hands hurt the rest of the day, and I have some of the smallest hands ever."

which made me think that using the stylus for any period of time beyond a few seconds would cause instant cramping or some crazy shit.  besides, doing anything like that would start to hurt/cramp if you did it ALL DAY.  but who the hell sits around playing their ds for 10-12 hours in a row?  maybe you do and that is fine, but i'm just saying from WHAT I DID i could see it being reasonably comfortable if you only played for a few hours in a row, which is far from all day and probably about as much as most people play a handheld system without stopping.
oh, yeah, i forgot about that post. i dont really agree with that, but yeah i guess different experiences.

and you really cant see it getting uncomfortable after a few hours? thats pretty bonkers. remember with zelda you will be holding it ALL THE TIME

also i never got cramps playing my pc or 360 or psp all day its just the wii or the ds :( thanks for the innovations now i cant play the consoles you made
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Jesus

I was emulating it but I got to the sixth floor of the hourglass castle where you need to shut your ds to copy the map, and because it is being emulated I can't get past it. So gay :(​!!

I think you may be interested in this...
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Ahaaa wow, that's realllly smart of Nintendo...
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oh, yeah, i forgot about that post. i dont really agree with that, but yeah i guess different experiences.

and you really cant see it getting uncomfortable after a few hours? thats pretty bonkers. remember with zelda you will be holding it ALL THE TIME

also i never got cramps playing my pc or 360 or psp all day its just the wii or the ds :( thanks for the innovations now i cant play the consoles you made
it's just that in my experience, styluses generally have the same effect on my hand as writing does, and as it happens pretty much every other video game controller i've ever used.  if i do it all day my hand hurts, but after a few hours it's just like... random minor cramps that can be totally alleviated by a couple seconds of stopping what you're doing and rubbing them out or whatever.  so i mean, i could see it getting uncomfortable, it's just that the level of discomfort i would get from it in say 3 or 4 hours would be pretty trivial, pretty much like how my hand used to kind of hurt from writing notes all day in school.  no big deal!  but if your hand is easily bothered by that kind of shit then yeah, i could see why you wouldn't be willing to play a game like this for any extended period of time.  but from what she said, i went into it expecting the stylus/touchpad to be really awkward to control and maneuver, and it really didn't seem all that bad.  better than i ever expected it to be, anyway, even before this thread.

i'm still not sure how it functions exactly, by the way.  like, you use one hand to hold the ds, and one to use the stylus, but does that mean you can't press the d-pad or buttons when you're using the stylus, and what about when you don't need the stylus anymore and go back to using the d-pad and the buttons?  do you just have to like hold the stylus in between your ring and pinky fingers or something?  at most i could see being able to use the d-pad and the stylus at the same time, but i'm kind of confused as to where the stylus goes when you switch from the touch screen back to the buttons.  the entire setup seems like it would be anything but seamless!  it'd be a pain to have to store it in its little hole every time you were done with it.
Last Edit: October 04, 2007, 10:54:02 am by bazookatooth
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well most games are made so you dont need the stylus and buttons at once. its easy enough to hold a ds (lite) and use the dpad with one hand, while using the other for stylus or buttons when you need to. in games where you use the stylus and the buttons, i either put the stylus away when not using it (games where you only use the stylus a bit, like harvest moon or uh.. well, most ds games) or tuck it in my hand (games where you use it every damn five seconds like drawn to life)

im not sure what controls zelda uses apart from that you use the stylus to move and attack.

but yeah it is kind of a pain in the ass but apparently im not allowed to think so otherwise i am just old fashioned.
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well most games are made so you dont need the stylus and buttons at once. its easy enough to hold a ds (lite) and use the dpad with one hand, while using the other for stylus or buttons when you need to. in games where you use the stylus and the buttons, i either put the stylus away when not using it (games where you only use the stylus a bit, like harvest moon or uh.. well, most ds games) or tuck it in my hand (games where you use it every damn five seconds like drawn to life)

im not sure what controls zelda uses apart from that you use the stylus to move and attack.

but yeah it is kind of a pain in the ass but apparently im not allowed to think so otherwise i am just old fashioned.
You use the stylus to do EVERYTHING. I haven't used my control pad once. Open the menu by touching [menu] in the corner, switch items by pressing [items] in the other corner. Equip your items by pressing it in the top corner (bombs, boomerang, etc). Decide where your boomerang goes with the stylus, where your bomb lands with the stylus, or where you dig... with the stylus. Switch map and game positions to draw on it by touching the map icon.

EVERYTHING.
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Ya know personally I can't really say the stylus has ever made my hand hurt on any of the games I've played that requires extensive use of it (& I know I've played Front Mission 1st for over 12 hours at a time before). I mean honestly for most games (Star Fox Command & Metroid Prime Hunters) I use the thumb strap although I'm pretty sure it'll be best to use the stylus with this game (I usually use the thump strap for games that use the touch screen like an analog & the stylus for "pointy" games). But I still don't think that it'll make my hand hurt either.
I dunno maybe the fact that I'm left handed but I still use the stylus with my right hand has something to do with it.

Come to think about it the Wii has never made my hand hurt either.

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like i said ive never heard of nor seen a ds thumb strap so stop using that as defense :(

also i dont really care if it hurt your hand or not, all i know is it hurts mine. my arm still aches from playing mysims all day for two days a few days ago.

so yeah zelda ds is dumb imo
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that was in response to this:

"Man, don't even give them that much leeway.  Using the stylus for too long is uncomfortable PERIOD.  Even just playing one game of sudoku on Brain Age makes my hands hurt the rest of the day, and I have some of the smallest hands ever."

which made me think that using the stylus for any period of time beyond a few seconds would cause instant cramping or some crazy shit. 

I think the biggest thing about playing sudoku is writing tons of tiny numbers with a tiny little stylus.  From what I've seen, games that are 99% stylus controlled hurt the fuck out of my hands within a pretty short time (but in those cases I mean more like an hour or two), but games that just have a decent amount of stylus control (maybe Harvest Moon would be a good example there) don't bother me at all.  If you have to go so far as to MOVE LINK with the stylus, that's just too much for me.

I won't be getting this game regardless because I tried Wind Waker once and couldn't stand it really, but I'm saying complete stylus control is a valid reason to not want this game.

I am interested in this thumb strap even though I hadn't heard of it until now either.
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I think the biggest thing about playing sudoku is writing tons of tiny numbers with a tiny little stylus.  From what I've seen, games that are 99% stylus controlled hurt the fuck out of my hands within a pretty short time (but in those cases I mean more like an hour or two), but games that just have a decent amount of stylus control (maybe Harvest Moon would be a good example there) don't bother me at all.  If you have to go so far as to MOVE LINK with the stylus, that's just too much for me.

I won't be getting this game regardless because I tried Wind Waker once and couldn't stand it really, but I'm saying complete stylus control is a valid reason to not want this game.

I am interested in this thumb strap even though I hadn't heard of it until now either.
bunnymilk and leafo told me on irc just now that its just a nub of plastic on a thumb strap and that it is pretty shitty

bm got his with his fat ds and leafo got his with a mario kart/ds bundle so that would explain why ive never seen one
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like i said ive never heard of nor seen a ds thumb strap so stop using that as defense :(

also i dont really care if it hurt your hand or not, all i know is it hurts mine. my arm still aches from playing mysims all day for two days a few days ago.

so yeah zelda ds is dumb imo
Oh no I wasn't stating anything against what you said I'm pretty sure it DOES make your hand hurt (cause if it didn't you wouldn't have said it did) I was just stating that it doesn't make my hand hurt.

Anyone who knows me personally here knows that I don't argue, like at all. Different people have different opinions of things & I don't see it as my place to change those opinions.

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oh yeah? *shakes fist*
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So, when you fight in this game, is it like Diablo where you rapidly click the enemy?  Or what?

Also, I skimmed the Gamespy Review - Controls were both a PRO and a CON for the game.

..:: Full game is released.  Download it now! ::..
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So my brother got this game yesterday and I played it for a bit and ugh...it is seriously the worst zelda game I've ever played.

The control scheme is really, REALLY stupid. Ignoring the fact that my hands also cramp up and go numb if I play for too long, there are also times where large parts of the screen get obscured by my hand if I have to guide Link to the top left or top right with the stylus, thus making it so that I can't see any enemies or shit that may suddenly appear from behind me. That's just one minor gripe, though. My biggest problem is the fact that it just overall feels less intuitive. It feels less like you're actually in control of the character and more like a point and click adventure game. I can't imagine this game having any kind of fast-paced action in it without it being extremely awkward to control.

Then there's also the lame boat riding segments taken from the gamecube zelda. Ordinarily this wouldn't bother me because I didn't mind the gamecube zelda too much, but instead of maybe improving on the concept like making the ocean a little smaller or more varied or whatever, they decided that it would be better if you had no control over the boat at all and instead you draw lines on a map and sit and watch as the boat moves for you. Lame.

Do you hold your stylus like a pencil?  With your hands closer to the "lead" for example?  I've got big hands myself though things are generally easier to manage if you hold your hand further up on the stylus and off to the side out of the way of the screen.  (I usually hook my pinky under the back of the system for support)

As for seafaring, I think that was more in response to the criticisms held in Wind Waker where you pretty much had no control over where you wanted to go unless the wind was at your sails in the direction you wanted to go, which was a tedious thing until you discovered the more "instant" form of transportation to move about the ocean.  Although you are pretty early in the game where that pretty much is all you can do outside of jumping over those green hurdle things that pop out of nowhere as not long into the game you do get a certain item that gives you a bit more activity at sea. :P
Last Edit: October 04, 2007, 05:42:25 pm by Kezay
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Man I didn't even think about your hand being in the way.  Like I said, I don't play many stylus-heavy games, but it does get hard to see things sometimes.  I do hold my hand up farther towards the top of the stylus though like Kezay said, and it does help.  Being left handed is sometimes a problem for me, because sometimes things are positioned more for people who are right handed.  Occasionally I will use my right hand anyway if it gets to be too complicated, luckily I'm pretty competent with my right hand too.  I think it'd be cool if more DS games had an option to switch handedness at the start of the game (and some do), but I can also understand why that might be too time consuming.

That last bit of this post really wasn't related to this discussion at all, but I just happened to think of that.
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Do Stylys+Pad 'em up games let you choose left handed play? I don't even see how that'd work in games like.. uh.. is there a stylus-heavy platformer out there? Do you control the character with the D-Pad in the Kirby or Yoshi DS games? If so, how the fuck do they work for left handers? I'm guessing you don't use the dpad at all in those games because using the pad and the stylus at the same time would be impossible for lefties.
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Do Stylys+Pad 'em up games let you choose left handed play? I don't even see how that'd work in games like.. uh.. is there a stylus-heavy platformer out there? Do you control the character with the D-Pad in the Kirby or Yoshi DS games? If so, how the fuck do they work for left handers? I'm guessing you don't use the dpad at all in those games because using the pad and the stylus at the same time would be impossible for lefties.

I can't think of any games I've played at the moment where you use both, but I guess you just have to get over it and use your right hand.  I'll have to find a game like that and try it out, but it's very likely that if it does work like that, you're just fucked.
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Today my friend was yelling about how he doesn't know how to blow out the flames, so then we all started laughing and finally told him he had to blow into the mic and he nearly shit himself.
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oh thanks novalia i will try that right now!! <33

edit: all of the microphone shit is way too sensitive. I tried blowing into mine and nothing happened. I then DROPPED MY MIC and the candles went out.

I just hold it up to my fan now.
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Hey!  Modern day piracy test yes!  I hope future developers do things like make you read manuals or... dip pieces of paper in water to continue and shit!

(p.s. if anyone laughed at that reference, please go outside)

do I need to go outside if I understood them?  Also, you could make people read the back of the case a la MGS:TTS.  Unfortunately, I bought it used as Gamestop, and a lot of the walk throughs simply said "look at the back of the case" which I didn't have.