I was stuck at the final boss for a long time, too. The game scales all random encounters to about your level, but the bosses have a static power level. A lot of people get stuck at the end boss because they can get *to* him without any trouble (the random enemies in the end area are scaled to your level) but then the boss himself is ultra-powerful. Awesome final battle with awesome music though.
Yeah, but its just a matter of getting into the final dungeon that's difficult (the field around Isthmus Keep or whatever, and the short cave walk to the Gate), because the enemies in Quietus are like, the only ones in the game that don't chase you)...
If I'm not mistaken, but wasn't Romancing SaGa: MS a remake of Romancing SaGa 1 on the Super Famicom?
Yes. Primary differences between the PS2 and SNES versions include the fact that in the PS2 version,
roughly 80% of the screen is covered in menus during battles, while in the original version went slightly more
minimalistic.
I actually hope they do remake Romancing SaGa 2, at some point, because its easily the best in the series. And hopefully, they'll fix some of the problems in the original version (Like... actually being able to dismiss party members instead of having to kill them off to get them off the team).