Hotdog Yes, Rock Band rocks (Read 2003 times)

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Yeah I dunno one of my friends is like that with the guitar part on this game and I really can't imagine it actually being fun at all.

And then another friend of mine is like that with both the guitar and vocals...  And it just ends up feeling terribly mechanical.  Like, it's not like he's having fun, he's just doing the songs.  Not playing them.  Just doing.

I can imagine it must be something like being a band that's existed forever and played their songs a million times and lost whatever made them excited in the first place.
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seriously this game is a lot of fun but already one guy gets mad when Jon or I puts the vocals on high because that means we will either fail or barely pass and really you are supposed to have fun ok!
brian chemicals
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you ass

i was going through that phase with expert vocals and i eventually went "fuck this" and dropped it down to hard because I actually wanted to inject some fucking STYLE into it instead of surfing the pitch wave and I'm about to taper off with drum skill too.  honestly bringing it out at parties (we did this for a company picnic on friday) is good enough for me now but I'm pretty sure if you asked all of my friends two months ago "who is that guy who takes playing with plastic instruments way too seriously" they would point at my sorry ass.

it's good to curb that kind of behavior because it ends up not being an enjoyable experience for anyone once one guy gets in there talking about full comboing and his fucking note streak and how the red pad "doesn't seem to be registering"
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hey I'm going to be an ass

what's up with people getting obscenely good at these games. they are clearly no longer having fun in any way. I mean I can understand THE MOUNTAIN IS THERE I MUST CLIMB IT but when the mountain is something anyone can achieve with maybe a week's worth of solid practice (no one wants to put in that time) and it's not actually a mountain at all but something very few people will be impressed by, I really don't get it.

it's not even speedrunning where you can always get slightly better because you can get a perfect in the game and eventually enough people will so it's not a grand feat.

I bet this question is a little too complex and about HUMAN NATURE but still.
Don't ask me.

But as I get better at the game (I average MEDIUM hohoho), I find that the lower-tiered songs become less challenging, and thus less fun.

A game needs some challenge to be fun.  As you get better, you have to increase the challenge for it to be fun.  Of course, you are talking about crossing the line from CHALLENGE-FOR-FUN to CHALLENGE-FOR-SAKE-OF-BEING-THE-BESTEST.

I don't really understand the drive for perfection on expert, though, except for maybe YOUTUBE CRED.

..:: Full game is released.  Download it now! ::..
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hey guyt

http://blog.wired.com/games/2008/06/harmonix-q-ente.html

basically Harmonix and Q Entertainment (Rez, Lumines) are teaming up to localize Rock Band for Japan.  Seeing as how we already have German and French (there's a French rap-rock song on there for christ's sake), I hope they throw the songs our way when it comes out.

seriously, though, that's like the best partnership ever.  please god bring me the pillows.
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Dude I saw this on Kotaku today. It would be pretty sweet, and pretty much every japfag's dream to be able to sing AKFG or something. The Pillows would be pretty sweet though.

I fucking want this game so badly, but it's like $600 to import it from Europe or something ridiculous because the Pound -> Aussie Dollar conversion rate is ridiculous and postage costs both arms and legs. Australian gamers are getting fucking jipped. :(

Again. :(
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Yeah, this game looks great and all, but why is it taking so long to port it to Wii? Considering the US/Europe release date differences this will probably come here on Wii by the 12th of never!
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Porting to Wii I can get because it's a different platform, but porting to PAL countries arasdlgahfads 7 months for Europe and like 11 for Australia, what the hell can take that long! It's like Smash Bros over here, delayed until June for like NO REASON.
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Don't have to add several languages for the PAL releases?
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Yeah, I reckon PAL releases take a long time because games are released at the same time everywhere in Europe so that includes countries like Germany, France, Spain and Italy (and I'm sure there's more) where the games are translated to another language, and that's probably the main reason it's taking such a long time.
To Never Be Known Is The Worst Death
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oh wow how did I never think of that.

DIFFERENT LANGUAGES that's why it takes so long!

I'm such an ethnocentrist :(

what about Australia though, don't they get games later?
brian chemicals
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Yeah but Australia is PAL too.

Hey if I get the European bundle (drums, mic, game, guitar), will it work with my Australian GH3 guitar do you reckon? What about downloadable content, will it work when it finally hits the Aus marketplace? 'cause I am seriously considering laying down that sum of cash to get this fucker early
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1) No.  Harmonix gave a patch to Sony on Dec. 12 and Activision objected to it unless Harmonix paid them more money than they wanted to.  Gibson Les Pauls/Xplorers do not work with Rock Band in ANY region.

2) DLC is not confirmed for AUS, NZ or Asia.  That doesn't mean it's denied, but if there's no DLC by the AUS release, there are ways to 'convince' a PSN account that you live in the US, which allows you to access US DLC, and since PS3s are region-free, you can also import the US Rock Band to go with it, which I believe will cost less (not factoring in shipping.)
Last Edit: June 05, 2008, 07:45:13 am by Pasty
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Whoop whoop whoop I am talking about 360 here.
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*farttzz*

1)  Yes.

2)  If you don't have any DLC by release time, you can buy US points cards over the internet and use those.  Kind of a pain, but there's a lot of good stuff you'd be missing.  Original statement still stands--DLC isn't confirmed for AUS, NZ, or Asia.