Games Audiosurf - the best audio and visual experience THIS YEAR!!! (Read 2215 times)

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I really enjoy rhythm games, and that's the source of some of my criticisms. Playing games like Elite Beat Agents, Guitar Hero, and Stepmania where the rhythm is consistent, apparent, and well timed makes me wish that it were more spot on here. I feel in ninja mono more like I'm just trying to dodge and pick up random scattered blocks that don't always follow a consistent rhythm. This is especially apparent in songs that have a lot going on in them, and even though I realize this isn't going to bother everybody, I wish there were a way to give the player more control over a generated stage. I've also noticed some tracks generated with ninja mono are a little buggy and have far too few collectible blocks to even allow the player to get a silver medal. It's good that other people enjoy this though, and maybe I'm just playing this particular mode for the wrong reasons."

its beta 1, the medal value system isn't implemented in it, every song has the same scores per medal
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yeah, you play to see if you can dodge all the greys, not to get a gold. scores don't mean shit yet seeing as you cant even save them.
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yeah, you play to see if you can dodge all the greys, not to get a gold. scores don't mean shit yet seeing as you cant even save them.
Yeah, for the most part you should be able to get Bronze on almost every song though (at least the ones I've played I can...I just don't do well).
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I just got this, and it's pretty cool. And with my huge music library, I have a lot of songs to play. Too bad all my songs are long prog metal. Ten minutes of hellish speed is a bit much :P
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Well it was a pretty cool experience but the game itself isn't more interesting than a generic flash game. Doesn't hold for more than half an hour.
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Yeah, for the most part you should be able to get Bronze on almost every song though (at least the ones I've played I can...I just don't do well).
Not necessarily. Due to the fact medals arent finished yet you need 11700 points for bronze in every stage. Some just do not have enough coloured blocks for this.

And Bisse that isn't true :D​.
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I can see this game helping people improve their coordination, if only a little.

I'm having a lot of fun. Ninja Mono and Pointmaster are probably my favourites so far.
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Not necessarily. Due to the fact medals arent finished yet you need 11700 points for bronze in every stage. Some just do not have enough coloured blocks for this.

And Bisse that isn't true :D​.
I suppose. The songs I've been playing are typically fast and last a while, but I suppose once I get through some more of my library it won't be that way.

:EDIT:
What's the longest song this thing can take? I tried Porcupine Tree - Strip the Soul (Extended) which is 16:19 and it gave me this "This song is too long for Audiosurf to handle! Sorry!" error.

:EDIT 2:
Wait, Marcus said he played The Sky Moves Sideways, the whole thing, and stopped after 20 minutes. How is this possible when it won't even let me play Strip the Soul (Extended)?
Last Edit: January 19, 2008, 03:03:53 pm by Fire Mage
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I got to play this once and I loved it, but now (the following day), it won't let me do anything except 'enjoy the scenery' as they like to say.

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the longest song i tried that worked was 10:04 but apparently beta 2 bumped up the songlength limit to 25 minutes or so.
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this game doesn't go well with my emo
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I cheated.  I chopped the song in three 10 minute parts and used the "play next song" button.  I couldn't continue after the 2nd part because I got so bored.  PT is made for casual listening... and sleeping.  I tried to trick the thing into letting me download the latest edition and then altering the ini file and deleting the patch zip but that doesn't work.  I hear on 4chan there's a rapidshit somewhere that has the latest beta so we can play longer songs.  If I find it, I'll zoo it.

Also:



that's a roller coaster ride.  I couldn't even see where the fuck I was going once I hit the downward slope.
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haha, that's really nothing, man. valley of the damned is 100% downhill and most of it is red/orange.
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So, I just got into Beta 2, but their servers are down right now, probably due to traffic overload. Hopefully they will be up soon so I can actually play Beta 2.
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you guys can take your ddragonfarce and shove it!
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If anyone is into 65daysofstatic then try them in the game. Hole was somewhat tough, but it was manageable. The next one I tried though...


That one was a doozy. When the song kicked up, it went fast as can be. Pretty rough one there.
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Wow. Jesus of Surburbia is truly magical feeling when you play with Vegas.
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Porcupine Tree isn't so bad. There were some boring parts of course because the song starts slow, and gets real slow during the middle. But most of the time I only noticed whenever it went fast, and that made it fun.
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I got like 117,000 on my first try for valley of the damned, but honestly it really match up to merciless death by dark angel


it never goes under like 250 bpm and about half the track is a spiral so you can never see where you are going!

Edit: actually the only part of the whole album under 250bpm is a bass intro to one song so every song pretty much looks like that.
Last Edit: January 19, 2008, 06:32:16 pm by Von Woofen