That's just fine, yeah. I used to make some of those abstract rendering thingies (that I think only Chainer remembers) on a 500 MHz computer with 64 MB RAM. Took days for the 3D parts to finish rendering, and then I had to painstakingly assemble the images at A4-size on resolution 150. But even that, as I recall it, was somewhat doable. And before that, I used a 60 MHz computer with 16 MB RAM, although I never made anything too serious with that.
Kids these days have it easy!