Well this is out now.. what do people think of it? My first impressions are 'it's okay, but not that good'. I'm disappointed by the lack of an organised campaign mode/map but I can deal with that. (Something like Imperium Galactica 2, sure there's giant maps that are 'like' this but they lack the depth of a specialised campaign map). And the factions, whilst seemingly different are by and large exactly the same. Pretty much the same types of ships and abilities just accessible at different tech levels. Also it really bugs me how every single person already has 'contact' with every other person from the start...and in large games you're literally bombarded by the second with missions to attack other players (a lot of whom you probably haven't even found yet, the mission giver or the target).
It's fairly fun to play, but I think it's in need of a few balance fixes first. The defensive structures seem completely unable to kill even the most basic of ships and you get capital ships from the word go..they are meant to be the big beefy final tech level ships

I really dunno I've only played a couple of games (small and large), I'll play it a bit more before I make up my mind for final and I wanna see how the multiplayer pans out first..usually with this sorta game the multi rocks and the singleplayer sucks anyway.
edit:Well me and vesper just played a 2v2 on a pretty small and dull map, completely circular and no actiony choke points...and the game just felt so slow. This is the sort of genre that thrives on having a giant tech tree of hundreds and hundreds and tons of little ways to customise your empire to make it feel special... but none of these are present. It feels more like playing a slow version of warcraft3 in space to me. :s I got up to about 6 planets and I was getting more than enough resources and space to max pretty much everything and in the end we just blitzed them with 8 or 9 capital ships and pretty much no other units. What's there to achieve in a big game? :s