Games Army Of Two! (Read 409 times)

  • Avatar of ktd182
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SO! Army of two comes out this coming thursday!! :fogetgasp: . I`m just wondering what everyone here thinks or has heard of the game??
For those of you who don`t know what Army of two is, it`s a game pretty well made for co-op play! This doesn't mean that the solo play sucks... it just means that the co-op play is AMAZING. There are features in it l;ike first aid(grab your partner, drag him to safety and use first aid), there is a feign death feature... if you're about to die, why don`t you just feign it!? it gets people away from you and concentrated on your partner instead! AO2 is a third person shooter, like gears of war view I guess. Here are some of the co-op manuevers you can do in game. (Taken from good ol' wiki.)
Boost: One person stands up against a wall and holds his hands out while the other person gets lifted up. Second person can then reach down and pull first person up.
Rappelling: One person holds a rope while the other one scales down the side of a building or a large wall.
Back to Back: Both players go back to back to cover each other's non-armored backsides.
Makeshift cover: Players can tip over tables, and other objects to create cover. Players can also pick cover up and carry around with them. For example, car doors can be ripped off to provide a shield.
Death: The "wounded" player had to run away from "the light" while the other player went through a button-mashing sequence to perform CPR. This feature was removed in the later stages of game development. Now the "wounded" player will have to fend off enemies as their partner drags them to safety and applies first aid.
Driving: All vehicles need one player to drive and the other to man the turret. Known vehicles are hovercraft, fork lift, jeep, buggie and a boat.
Ammo: If one player runs out of ammo, the other player can give him part or all of his magazine. Also players can trade guns at anytime.
Kudos: Both players can do a range of emotes from slapping each other to playing air guitar. Also characters will communicate a lot and talk trash to one another. For example when Salem was healing Rios, Rios said "Where did you learn first aid, butcher school?"
Healing: When one player is injured, the other player must run over to him and either drag him to a safe area or heal him in that spot.
Feign Death: If player one is about to die, he can fake his death. All the aggro will go to the second player. Then player one can get up and attack them from behind. (If walked past)
Anyways, you can find some trailers at gt.
So, what do you guys know, or think about this game?? :fogetshrug:
(P.S. I preordered my copy so that I could get a code with it that enables you to use a sniper rifle... THAT SHOOTS NADES.)
  • Avatar of DS
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There's a videogame forum so I am moving this. You should add some screens (use pubaccess) and maybe links though!
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  • Avatar of Marcus
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I was following this game... 2 years ago but after I heard the current build (this was from fall last year) was riddled with bugs and shitty graphics, I stopped caring.  The comic book tie in was also ridiculously bad.

It could turn out good.  I always wanted a game that focused on co-op rather than having it tacked on but I'm guessing this will end up like Kane and Lynch;  Lots of hype but just barely average.
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I too followed this but lost interest after the last previews. It looks pretty damn stiff and more or less like Kane & Lynch but more over the top. I personally enjoyed K&L but Army of Two doesn't really show promise anymore. The last trailer barely touched the co-op surface, just lots shooting... stiff shooting.
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  • Avatar of Dale Gobbler
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Isn't Army of Two a sequel to Army of One or something, or did I just see gameplay video of Army of Two a year ago?


                                                                                                                                                                                      
666 Post
Last Edit: March 01, 2008, 12:05:35 am by Aztec
m
ohap
  • Avatar of Marcus
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No offense man but I laughed pretty hard when I read that.

"Army of One" is the slogan of the US Army.  Army of Two is a play on the slogan's words since you play as two guys who cooperatively kill people.
  • Avatar of ktd182
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Well, I'm looking forward to it. All the games I have are solely built for single play. AO2might actually give me a game where the co-op is more important. Only think I don't like about it is the whole third person view. I didn't really enjoy gears of war.
  • Avatar of Finality
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I don't know. Kane and Lynch didn't seem nearly as impressive as Ao2 as they both approached their releases. I think the former just looked like any other shooter with a co-op mode. I'm almost positive I'll pick it up to play with friends, just want to see what the final reviews say.
  • Avatar of Tau
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I haven't even heard of this game haha, I played Kain & Lynch, only cool thing about that game was the Cops and Robbers online thing, which even that got repetitive *sigh*

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I haven't even heard of this game haha, I played Kain & Lynch, only cool thing about that game was the Cops and Robbers online thing, which even that got repetitive *sigh*

Kane & Lynch was cool until they went Rambo and decided to move to some jungle and shoot mexicans.
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  • Avatar of zengage
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Army of two is a great game, I just picked up my copy a little earlier today. The graphics are great, the gun customization is great and it just feels right in my hands.

The game its self was held back to fix all of the bugs and glitches that plagued it. My only problem so far is that AI partner is no where near as good as a human partner. But the Enemy AI is rather well done on medium difficulty. They will flank, rush and try and mutilate your heavily armored corpse.
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So how is the co-op thing then? Me and my brother loves playing co-op and this game sure sounded like the golden game... until the last trailer. In-depth opinions are very much appreciated.
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  • Avatar of Finality
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So, I picked the game up yesterday for the Xbox. Me and a friend were  able to get to the third level before we both had to leave. So far, the game's pretty awesome and I'll give it a solid 8/10 as of now. The weapon customization is an important part of the game and makes a great addition. Most importantly, teamwork is actually needed in combat (I've only played the game on hardest difficulty available at the beginning, so maybe easy mode is a different story), mostly it's the simple aggro and flank, but there are areas where you're being swarmed from all sides forcing you and your partner to use strategy. Despite all of the negative things stated in some reviews, it's definitely the only game that requires this much cooperation out right now. Haven't gone online yet, but sadly you can only have 4 people in a game. While there's no deathmatch, I don't think the game's built for it. If you're looking for larger online games, I doubt anything will be better than CoD4 for a while.


EDIT: So I completed the campaign mode on contractor, and I must say I was overall satisfied with the game. It was pretty short, but had a lot of very cool moments. I tried out the online play, and wasn't that impressed with it. Though this comes from only playing several matches, so maybe I'm wrong. The game's definitely worth a full play through and grab a friend to play alongside you.
Last Edit: March 07, 2008, 04:37:50 am by Finality