weren't you the guy who said GTA SA was too black.
think that's what you're getting at...
That is still in Sredni's sig after like a year. Jesus.
Plus yeah, GTA4 does the cities well, but it's not just that that's missing. It's the SUSPENSION OF DISBELIEF and the NEED TO BE REAL. GTA4's great with its realism (well... not great, but you know), and certainly more realistic than any other GTA to date, but there's a definite trade-off in fun. I remember a mission in SA where you had to ride a motorbike up a fucking plane's landing ramp while it was dropping shit out the back, fight your way through the cargo bay to the cockpit, beat up the pilot, and take control of it. Then also where you went and burnt some dude's weed field with a flamethrower, oh AND AND AND when you stole a combine harvester. And swimming through to some ARMY SHIP and fighting your way through and stealing a STEALTH JET HARRIER VEHICLE, THEN BLOWING UP SOME THAT TRY TO CHASE YOU.
What does GTA4 have? GO <KILL, DESTROY> SOME <DUDE, VEHICLE, BUILDING>, THEN GET AWAY FROM THE SCENE. Admittedly some of the missions were really cool (the
hospital one,
ROBBING THE BANK and the
last one on the REVENGE storyline spring to mind), but there's just not as much variety, you know? There's no doubt that what it does, it does damn well (some of the set pieces are great, like the warehouses you occasionally go kill dudes in), but GTA4 doesn't stray from familiarity too much. One thing it definitely has over any of the others is the characters, though. I love Roman, Jacob, Packie and Brucie (not Kate so much). I can't remember many of the characters from SA apart from SHIT RYDER NIGGER SHIT SWEET FUCK SMOKE SHIT CJ MOTHERFUCKER because that is basically what happened in 90% of the conversations.
Like yeah, like Lars said there was a little too much going on (eating and shit; haircuts was okay, but most of them looked ridiculous), but there was a lot in it that was also fun.

Motorbiking through the vast countryside, FLAME THROWERS (where the fuck are these in GTA4), katanas, chainsaws, COP BIKES (I really really really want more bikes in the DLC, I love bikes), gang territories/wars, jetpacks (ok actually, the jetpack was really gay), planes (not that these were really all THAT good), parachutes (these were fucking handy), bicycles... I loved the bicycles, man. There was so much variety in colour too. Los Santos was pretty bland, but then you had the Badlands (was that the name of the COUNTRY-LIKE AREA?), and San Fierro which were bursting with colour, then the desert which was pretty... orange. Then Las Venturas was fuckin' BRIGHT VEGAS COLOURS EVERYWHERE. GTA4's kinda like "OK, here's Bohan/Broker... brown", "Here's Algonquin... bit of blue, occasional green", and "Alderney... hmm... back to brown/shit green", all mixed in with a little grey.
I kept playing San Andreas for, like, a good 9-12 months after I finished it, just going through the desert or San Fierro (favourite city) or forests on a motorbike, or playing with the CARS CAN FLY cheat (so much fun). I'll probably play GTA4 for the next 3 months to 100% it, and that will do me just fine. With GTA:SA there was always a new place to explore in the countryside or cities because it was just so huge and different and every place felt, yeah, DIFFERENT AND UNIQUE. With GTA4 it's like "oh... another city", "oh... another back alley", "oh... a new hill, cool". There's very little diversity in GTA4 and the city isn't really that interesting to me after having spent ~40 hours with it.
I mean I'm glad it's realistic, and I love the physics and character interaction and pedestrians and town construction and shit like that, but it seems that in becoming so realistic, it has lost a lot of fun that was present in SA. Not that GTA4 is BAD, it was a very fulfilling and wholesome GAMING EXPERIENCE, but IN MY OPINION it just lost a lot from previous games.
Whoo boy that post took a while to write. Dissect it, please!