This topic concerns roguelikes. In my search for unique and more traditionally-styled RPGs, I turned to roguelikes. The only one I really enjoy right now is called Iter Vehems ad Necem (
http://ivan.sourceforge.net/). It's definitely unique in that you are a banana-harvesting slave on an island colony. Your mission is to deliver a letter through the underwater tunnel to the High Priest. I've only gotten that far, and have always been slaughtered in the next dungeon. The hordes you face are some of the most ridiculous monsters one can expect to encounter, such as the horrifying Mutant Ass. The overall feel of the game is pretty tongue-in-cheek, with some extremely random events that might have you laughing.
The gameplay is pretty awesome; your individual body parts have hit points, and you can lose an arm or leg in your battles (which can be replaced by a god...if they are pleased by you). Dungeons are of course randomly generated, and I'm guessing your character varies slightly each time you start over. Instead of choosing a race or class, your character just grows according to your actions. Also, you start out with a puppy who follows you and helps you out, and you can recruit other pets or helpers along the way.
This game has a simplistic graphical interface, but works exactly like original roguelikes. And, just like the originals, death is for good. No save points! This has been one of the most frustrating games I've ever played, but you learn something new every time you play, increasing your chances of making it just a little farther.
Anyway, I'd recommend this to any rogue fans out there. I'd also like to know what everyone else enjoys as far as roguelikes, aside from the obvious NetHack and Rogue.