Games A Message to both Game and Demo and the GW Community at Large-Bridging the Gap [games] [forums] (Read 2111 times)

  • Insane teacher
  • PipPipPipPipPipPipPipPipPipPip
  • Group: Premium Member
  • Joined: Oct 8, 2002
  • Posts: 10515
Y'know, I had to look over the topic to find out what you were on about. GGZ's harmless these days, though. There's rarely an update on the main page, and the forum's closed-off to outsiders.   

well back in the day they tried to sue GW and called up people's schools and said YOU ARE FLAMING US, so it's still a lol thing with us.
brian chemicals
  • Avatar of Marcus
  • THE FAT ONE
  • PipPipPipPipPipPipPipPip
  • Group: Premium Member
  • Joined: Sep 28, 2002
  • Posts: 2690
Wishmoo called Bart's MOM and complained about how mean he was.

That's why GGZ is so fucking funny and always will be.
  • Comrade!
  • PipPip
  • Group: Premium Member
  • Joined: Mar 1, 2003
  • Posts: 222
that which shall not be named called Bart's MOM and complained about how mean he was.

That's why GGZ is so fucking funny and always will be.

really? i knew she was pretty lame about that kind of stuff, and i remember all of the articles/interviewers with lawyers abotu COPYRIGHTS and ARTIST'S RIGHTS despite never mentioning that the material in question was stolen from games... but that is pretty unbelievable.

anyway i feel like part of the problem that isn't being discussed right now is that g+w is pretty stagnant and doesn't seem to get many new devs, instead the same guys post and random people come in to advertise then leave. an influx of new users with a project hoster and/or main site could produce some more talent, and from there people would start migrating to other forums.

actually, maybe this is being discussed, i've only skimmed. my apologies if so.
  • Avatar of TMAC
  • DUS Staff
  • Group: Member
  • Joined: Aug 21, 2003
  • Posts: 59
After reading the last few GWLog articles it's obvious the staffers are actively trying to stimulate the community, and that's great to see! I can only hope that with a series of little nudges, parts of the community will venture forth, make an attempt themselves and cause a cascade effect as a result. It may be wishful thinking, but at least this is a helluva lot better than everyone sitting on their thumbs and spinning!  :laugh:

Collaboration and healthy competition are great and can only help push the community forward. Since the time I left gamingw to my return, A LOT of really talented people have joined the forums and others have developed their skills greatly. I'd love to see some collab action showing what's what and the power of extending/accepting a hand! Even my friends and I will most likely call on some of the talented regulars in due time and hope to get some great work done.

I also really liked the idea that Blitzen had when he made his "Understanding Fun Game Design" topic. If we want better quality games from those just starting out, more experienced people can help others develop their understanding of some of the more abstract skills of design.

Also, the Topics of the Week article is a cool idea too, mayhap a topic will pique an users interest and get them to post somewhere they usually wouldn't.

User base GO!
Last Edit: April 21, 2008, 02:05:22 am by TMAC