After reading the last few GWLog articles it's obvious the staffers are actively trying to stimulate the community, and that's great to see! I can only hope that with a series of little nudges, parts of the community will venture forth, make an attempt themselves and cause a cascade effect as a result. It may be wishful thinking, but at least this is a helluva lot better than everyone sitting on their thumbs and spinning!

Collaboration and healthy competition are great and can only help push the community forward. Since the time I left gamingw to my return, A LOT of really talented people have joined the forums and others have developed their skills greatly. I'd love to see some collab action showing what's what and the power of extending/accepting a hand! Even my friends and I will most likely call on some of the talented regulars in due time and hope to get some great work done.
I also really liked the idea that Blitzen had when he made his "Understanding Fun Game Design" topic. If we want better quality games from those just starting out, more experienced people can help others develop their understanding of some of the more abstract skills of design.
Also, the Topics of the Week article is a cool idea too, mayhap a topic will pique an users interest and get them to post somewhere they usually wouldn't.
User base GO!