yeah okay i just watched the GAMEPLAY FOOTAGE or w/e and it actually looks pretty uninteresting. maybe i will still play it because if you watch someone playing the first two, they both look pretty goddamn uninteresting too, but yeah. i have no idea why you guys are like OHGOD!!! *CUMS IN PANTS* over what appears to be another completely generic pc dungeon crawler! even the visuals aren't wildly interesting.
seriously i am always astounded by the shit that ends up getting RABID COVERAGE from gaming sites/magazines.
yeah but diablo made the generic pc dungeon crawler genre popular. It isn't even about the generic dungeon crawling. (more on this later)
Have they said if it will be pay to play or not?
Yes.
It's b.net.
b.net = free.
ok so i don't have to quote everyone
A lot of people are getting caught up on the fact its a GENERIC DUNGEON CRAWLER. Or it looks more of the same as Diablo. Well yeah, it does, because Diablo is something different from all these other dungeon crawlers. At its heart, it is fairly generic, yes, and Marcus mentioned things like Nethack, Dwarf Fortress, and such, and yet this isn't a good comparison. While Diablo has rougelike elements, it isn't a roguelike. The thing you have to realize is, is Diablo is a dungeon crawler yes,
but there is
so much more to it then that. Diablo basically invented the idea of quests in random dungeons (BESIDES GO FIND CHALICE AT BOTTOM OF DUNGEOn...AND CAME BACK TO TOP...) that still integrated to a world lore (Diablo actually has a pretty expansive lore, even from just the games. This is something tons of dungeon crawlers and rougelikes lack.), with deep customization (no, it isn't the same level of customization as DF so don't even go comparing them) by adding the idea of SOCKETABLE ITEMS and RUNE KEY WORDS and ITEM SETS that provide bonuses as amounts of that set are matched. It seems really hard to notice this,
but Diablo invented those things and brought them to the genre. No game had those things before it, and it brought a new level of depth to the genre. The next thing it brought was a deep multiplayer experience, cooperative and competitive, with trading, runs, multiple ways to play, and to add to this, D2 added classes that
meshed with each other. They all flow nicely together and while they can be good in single player, a lot of them are better in multiplayer and with certain other classes as well. Before, Dungeon Crawlers and Rougelikes were largely single player experiences. On top of this, the character classes actually had archetypes within the archetype. Before Diablo, all character classes were just WHAT THEY WERE in these genres. D2 has FIRE sorc, ELECTRIC SORC, etc. Divergent skill trees were a crazy addition of customization to the genre. There's all these things that I think in retrospect we take for granted and go OH BOY JUST ANOTHER GENERIC DUNGEON CRAWLER, and yet
Diablo did most of the stuff you are basically calling generic (ie: item sets, etc)
first, and/or popularized it. And none of the Diablo clones have really touched on these points, or came even close to realizing them in near the same way. Diablo 3 even adds more to this, with enchantments, respecs (the designer mentioned it being likely if they do skill trees again), adventures (random scripted events in random areas), more touched on classes (the Witch Doctor and Barb both seem to be enhanced and more complete classes compared to its D2 counterparts or close based counterparts), speeding up the gameplay by removing the potion necessity so much making the game more based on skills, and just simply engaging the player more. A few of these things (enchantments, respecs) are things WoW and other games have done first, yes, but they will be implemented in a way that continues to benefit the Diablo community, which is very much so a community of trading, set collection, and min/maxing. And its that community that still persists through this "generic dungeon crawler" because of these things, and remains to be fairly sizeable (has more people on it than on WC3 atm) all over the world (though yes, mainly France).