I've played them both and I prefer Oblivion. With the Shivering Isles expansion there is plenty to do and see. I also find the storyline to be a little more interesting in Oblivion. Not to mention it's just beautiful and sometimes I need to stop and JUST LOOK.
Oblivion does not take away any reason to level up and raise skills. I assume you're talking about the enemy scaling (there is a good mod to turn this off and rebalance the game in a more 'classic rpg' sense), but this really doesn't take away from raising skills because you GAIN NEW ABILITIES when you raise them (such as being able to see more alchemical effects, attacking while jumping, jumping off water, running faster, sneaking in any armour, stunning while blocking, etc)
EDIT: And yeah, the Shivering Isles is awesome and has a better story than the Mehrune's Dagon/Oblivion one.
The storyline in Morrowind INSTANTLY becomes instantly more interesting if you read a few of the books in the game and learn of the questionable circumstances surrounding the Tribune and Dagoth Ur and whatnot. It's got a TON of depth to it, which is far more than I can say about Oblivion's story.
On top of that, Morrowind has LEGITIMATELY BETTER ART DIRECTION. Everything in Oblivion looks exactly the same, and while Morrowind has LOTS OF BROWN, they have tons of different architectural styling, the armors are designed better and are more interesting-looking, and there are INTERESTING ENEMIES to fight, which is a lot more than I can say about Oblivion's onslaught of ANIMALS/PEOPLE/ZOMBIES. Morrowind also has the benefit (for me, and a few other people I know) of having a lot more different stats, which means that you are able to customize your character a lot more in Morrowind than you could in Oblivion. They give you different stats for things like longswords and shortswords, because the two of them are wielded incredibly differently. A lot of people complained that there were too many different stats/skills in Morrowind but I always liked it.
Now I know this post sounds like it's trying to KILL Oblivion so far, so I'll start listing some of the things it does right.
Oblivion has better combat than Morrowind. Hands down, Oblivion's combat kicks the shit out of Morrowind's, and for ONE REASON. Hits that connect in Oblivion ACTUALLY CONNECT. In Morrowind it was nearly impossible to effectively play any ranged class because you would not be able to attack quickly and A LOT OF ATTACKS WOULD MISS. Mages were nearly impossible to play in combat in Morrowind, which has been fixed... to some extent... in Oblivion. Oblivion also has better NPC AI. Now I know some people complain to say that it isn't all it's cracked up to be, but it IS certainly better than Morrowind's. Guards will chase me through doors, I can walk around and listen in to an AI-driven conversation between two NPCs, and I can wonder where the fuck I was when the man came around to hand out telepathic powers because FUCK EVERY NPC EVER KNOWS WHEN i HAVE STOLEN SOMETHING. Oblivion also has a currently active mod community, unlike Morrowind, which has a pretty near-dead one at this moment, and the games have REALLY been all about their mod content since Morrowind came out; which isn't to say that Morrowind ISN'T GOOD UNLESS YOU GET MODS, it's just saying that the mod community is so prolific and so creative that the experience is enhanced so much by the community that you can hardly mention the game without talking about them.
Anyway, yeah, I guess that's my side of things. I, personally, like Morrowind more, but Oblivion is also a good game, and it has the benefit of having a mod community that has matured from Morrowind's old mod community, so they've been churning out some GREAT stuff. Hope this helps your decision : |