Topic: War is coming - The Warhammer Online: Age of Reckoning Thread (Read 19042 times)

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Uh, by Dark do you mean DarkNecrid aka HL? Because he did not say that because he knew when OB ends. You misheard him if you think that. The game launches on the 18th... pretty sure the OB wont be going on when the game is released.

sorry :(

take solace in the fact that you missed one the coolest games ever.
yes coulombs are "germaine", did you learn that word at talk like a dick school?
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yes vman, OB ended Sunday, as in yesterday, at 4 in the morning.
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So did anyone happen to buy an extra pre-order code a best buy or target or anything? :(
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You gotta be kidding me....Fuck my life  :fogetsad:​. Well I guess I'm going to uninstall now.
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That sucks very hardcore :(

the game ruled bro i cant believe you missed it
yes coulombs are "germaine", did you learn that word at talk like a dick school?
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anyone know if i can use my patched beta client on release or do i need to re-install and repatch everything
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anyone know if i can use my patched beta client on release or do i need to re-install and repatch everything

you should be able to
there's been no mention of a huge patch for live on the wardb forums
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Man :[ Been playing as a Magus (level 10/9) and... They seriously need fixing, they are so weak right now they are almost useless in most situations. Sorcerers (a "similar" class) are better than a Magus in every way possible. Higher direct damage, DOT damage, AOE damage, they also provide better crowd control and utility.
I was in a scenario earlier on today, I did 8500 or so damage at level 8, a Bright Wizard level 5 did 23,000 damage :[... I also died only once and had hardly any time out during the match.

Also, Maguses do not get better at higher levels, they get a few, barely useful utility spells (melee ranged crowd control spells... Great idea to give to a ranged spellcaster!!!), and a whole bunch of really, really low damage dealing spells compared to other classes. If you think I am joking, Sorcerers start with a DOT spell that is stronger in every way (more damage over a shorter time) than the DOT Maguses learn at level 30.
Magus pets are also totally useless. They cannot move and have a limited range, they cost a lot to summon but to stupidly low damage (low to the point that it cannot even kill a level 1 spellcaster when I am level 9) are very fragile and in generally totally useless.

RVR is also kind of... Dumb. I have tried it with a few people, and lots of people, and it is basically the same. Run around killing each other. There is no stratergy or balance involved at all, the side with the most players wins, that is all. After about 5 minutes you realize it is boring because you're literally stood there using the same ability over and over and over again (regardless of what class you play as).
You also get very little out of it in the way of exp/items. PVP in general does give way better exp and items than PVE, but what you get is shared between everyone, and when it is shared between 20+ people any rewards you do get amount to practically nothing, and a lot less than you'd get in PVE. You'd be better off doing scenarios and/or PVE (if scenarios didn't have a 30 minute queue you could steamroll to level 40 in a day or two by doing them, and get all the best equipment around).
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level 10/9

That's your problem.

Also yes Magus' need another buff, but that was mostly towards your RvR comment.
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i dont think you can judge RvR as far as "strategy" and things of that nature are concerned yet. Nobody knows the landscape, nobody really knows how all the classes are supposed to work together, etc. These things will come in time.
yes coulombs are "germaine", did you learn that word at talk like a dick school?
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That's your problem.

Also yes Magus' need another buff, but that was mostly towards your RvR comment.
I don't think only being level 10 should matter about RVR being fun at all. Now you'll probably go "blah blah endgame this, endgame that", but if the game is not fun during the first 20 levels (which I got to during open beta) I doubt the last 20 will be much better.

As for Magus', they don't need another buff, they need totally overhauling. It feels like they were added last minute just to make up the numbers for classes.
They have very poor damage, it is getting to the point where I actually run out of action points before killing an equal leveled mob, regardless of what skills or stratergy I try to use, their best damage ability is a melee ability (well it has a 5ft range) which is strange for a "ranged damage dealer", they have absolutely no utility at all, they have shitty, nonesensical crowd control abilities (all short range... Which defeats the purpose of stopping enemies from moving when you think about it) and their specialty is totally useless ("yay! I can summon demons", which are totally useless, cannot move, have short range, deal poor damage and cost way to much to summon, I'd rather just shoot out a fireball, it will do more damage than the demon ever will and only costs 1/3rd the action points).

Quote
dont think you can judge RvR as far as "strategy" and things of that nature are concerned yet. Nobody knows the landscape, nobody really knows how all the classes are supposed to work together, etc. These things will come in time.
I know the landscape of the first two tiers, and from what I have seen so do most other people, provided I have seen people constantly trying to use it to their advantage (either staying on the route those high level hero NPCs take, which makes getting close to these people useless, because you'll be one hit killed by one of those NPCs, or in other cases you see bright wizards shooting people from the top of some cliff).
And from what I have seen at level 20... I honestly don't think enough thought was put into how classes play together. Naturally having a healer is always useful, but other than that it doesn't matter what other classes you have, as long as they can deal damage (debuffs, crowd control and so on are usually not worth using unless a secondary effect of a damage dealing ability, unless you are preventing a healer from healing).
About the only time I have seen classes "working together" is when you realize 8 Bright Wizards have targetted you and have all just finished casting the same spell which when it hits will take of 1/3rd of your total hp, and you realize "I'm fucking fucked".
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I said the level thing was towards your entire RvR comment. It gets less dumb when the areas get bigger and you get bigger rewards, but it's still pretty fun if you're into this type of thing otherwise.
Last Edit: September 16, 2008, 09:06:00 am by HL
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so what the fuck, I rolled with the CE headstart on Azazel (lol Goon) and today the server isn't on the list.

That's BALLS AND TAINT right there. What's the point of a HEADSTART if you lose your fucking server when the game goes live?

I'm hoping it's a mistake/oversight on EA/Mythic's part.
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so what the fuck, I rolled with the CE headstart on Azazel (lol Goon) and today the server isn't on the list.

That's BALLS AND TAINT right there. What's the point of a HEADSTART if you lose your fucking server when the game goes live?

I'm hoping it's a mistake/oversight on EA/Mythic's part.

only a canadian can manage to lose his whole server....................

only a canadian................
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it was an oversight. Server came up, albeit half an hour after the rest. it also didn't appear in the server status until it was back up.
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The defensive target thing is a nice enhancement actually. It's a bit harder since you have to keep track of two targets, but it's damn useful once you get the hang of it.
Well i'm totally used to managing two targets from wow and I'm used to defensive target now I've put the unit frame where my focus target frame is on my wow ui
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I'm having hard times getting addicted to WAR. Maybe it's because Maguses are weaksauce... help me! :(
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I'm having hard times getting addicted to WAR. Maybe it's because Maguses are weaksauce... help me! :(

Try a sorcerer? The magus class is more a defensive type; I think.
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Meh. Elves are ugly. :(
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thats true why were all the elves ugly? i played a female dark elf and all the faces were ugly as shit :(
yes coulombs are "germaine", did you learn that word at talk like a dick school?