Action Too Human is fucking retarded (Read 2561 times)

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Heh yeah I was greatly anticipating this game and even bought it on day1 I mean it's an action sci-fi RPG created by the guy who made Legacy of Kain and Eternal Darkness, how could this NOT be good? Well I dunno but I'm pretty sure that in the same Bizarro World this came from the Advent Rising trilogy was finished and Superman 64 is voted the best game of all time.

EDIT: After thinking about it I can't help but wonder if this game would have seemed better if it came out when it was originally planned to on the PS1.
Last Edit: September 16, 2008, 02:39:25 am by Leric

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You know though that if they tried to do the mind-fuck stuff from eternal darkness; "Oh, your memory card is corrupted and needs to be formatted! JKLOL!" you'd see it coming. it's a good thing that they aren't trying to overuse that to the point that it becomes cliche.
nah considering i played through the game four times to get all four endings no. The memory card shit was more of an annoyance like let me play the game so that's whatever but that creepy noises while your insane and the FUCKING BATHTUB SCENE (I was in seventh grade when i played this game and it was late i was tired it scared the fuck out of me i didn't play for a week).

EDIT: And i don't mean like the same exact thing I just think they should do more Lovecraftian horror
Last Edit: September 16, 2008, 02:51:03 am by Alec
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I am pretty sure that if they released a patch that fixed the game's loot distribution/menu system and changed what happened when the player dies that it would be a pretty fun game and a lot of people would love it.  People complain about the game a lot but really the only recurring game-breaking criticisms are that the game gives you so much loot that you stop caring and that the only penalty for dying is being bored to tears (for a game like this being sent back to a previous checkpoint with less money or damaged equipment would probably work).
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I haven't played Too Human yet, and I probably won't unless forced.  But my one friends treats the game as if it gives him a blowjob while he plays.  (He thinks its the best game ever)

But I would LOVE another Eternal Darkness-esque game.  The bathtub scene STILL freaks me out and I've seen it about 6 times.  It's more the sudden noise than the image though.  And like Alec, I've beaten the game 4 times, and have never had the "Erased memory card" event, or the BSoD event, and I played with low sanity the entire time.

Oh, and if they make another Eternal Darkness game, please don't do what they did with Call of Cthulhu, where you kill yourself if your sanity dips too low.
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I am pretty sure that if they released a patch that fixed the game's loot distribution/menu system and changed what happened when the player dies that it would be a pretty fun game and a lot of people would love it.  People complain about the game a lot but really the only recurring game-breaking criticisms are that the game gives you so much loot that you stop caring and that the only penalty for dying is being bored to tears (for a game like this being sent back to a previous checkpoint with less money or damaged equipment would probably work).

If they fixed the auto targeting too, I'd be OK. But the problems stem deeper than that, the animations and camera are downright terrible sometimes, and, as I said, the story and dialogue are cheesy as fuck.
WHY SO SERIOUS HAHAHAHHAHAAHAHAHAHAHAHHAHAHAHHAHAHAHAHAHAHAHAHHAA
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Well if thats the case, then I say make the graphics more fun and the game play more Devil May Cry 4-ish lose the Valkyrie or atleast put her in boss battles or battles of actual importance. And lose the 5000 mobs every second step, and if it refuses to lose it then atleast study and learn from the game that did it the best, Diablo.
A tool is a tool regardless. I mean if you suck, you suck, and not even the most perfect tool could save you. And if your damn good then even with the worst tool ever conceived you could chug out some high quality shit.
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If they would remove the fucking control stick combat or at least try to polish it in the next game,  I will accept that game for what it is but for what this game is, it sucks! It kind of reminds me of a cyberpunk diablo in a way with terrible controls and aiming issues. Possibly the worst part about this game is the fact that if I am in a crowd of enemies, I have fun sliding from enemy to enemy destroying them. However, the fun is ruined when there is an enemy that explodes on touch in the crowd. This wouldn't be such an issue if the targeting system didn't suck, which ends up targeting the exploding enemy instead of the enemy I aim my control stick at!
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yeah I rented this today from blockbuster because that THE DARK APPRENTICE or whatever the new starwars game was named is sold out and I was really fucking bored.

this didn't help though, the storyline is so fucking shitty. like, BEYOND normal vg scifi shit shitty. WE ARE CYBORGFROM THE FUTURE YET WE WORSHIP ODIN WHAT THE HELL KIND OF SHIT IS THAT


I haven't gotten through it very far yet so maybe theres more to it but its really vague and stupid.

the controls are the worst imo though how the fuck am I supposed to hack and slash if the only thing to melee combat is holding the stick in one direction or using it like I WANT TO and just continuously throwing motherfuckers in the air
Last Edit: October 02, 2008, 05:18:41 am by Harry Manback
DEUCE: MEETING THE URINE UP CLOSE AND PERSONAL AND REALIZING IT'S JUST LIKE ME AND MY PREJUDICES  THIS WHOLE TIME WERE COMPLETELY FFFFFFFFFFFFFFFFFFF PTTTTHTHTHH GOD IT'S EVERYWHERE<br />DEUCE: FUCK THIS TASTES LIKE PISS<br />PANTS: WHERE IT SHOULD TASTE LIKE COTTON CANDY OR PICKLES<br />DEUCE: OR AT LEAST LIKE URINE NOT PISS
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yeah it's like they didn't think combat out at all. Later on you get knocked down and rushed by insane hordes of powerful enemies, and there is no strategy to it. You just keep dying/chipping away at a few more enemies/dying/chipping away etc until you clear a section. Your only real defensive ability is to roll, various classes get some other defenses but the skill trees and skill system are so counter intuitive and clunky that combat is just flatout frustrating. It doesn't help that there are two types of enemy AI: "all out rush clusterfuck" and "stand way back and launch knockdown missiles at you". You're either being swarmed by hordes of enemies or being knocked around by a handful of dudes, or EVEN WORSE, a combo of the two.
WHY SO SERIOUS HAHAHAHHAHAAHAHAHAHAHAHHAHAHAHHAHAHAHAHAHAHAHAHHAA
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Now that wouldn't have been so bad if the emphasis of the game was dodging shit and just dancing your way through ravenous hordes of monsters with killing as few enemies as possible and getting hit as few times as possible. Seriously I would find this more fun if the game mechanics were designed around that.
A tool is a tool regardless. I mean if you suck, you suck, and not even the most perfect tool could save you. And if your damn good then even with the worst tool ever conceived you could chug out some high quality shit.
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yeah it's like they didn't think combat out at all. Later on you get knocked down and rushed by insane hordes of powerful enemies, and there is no strategy to it. You just keep dying/chipping away at a few more enemies/dying/chipping away etc until you clear a section. Your only real defensive ability is to roll, various classes get some other defenses but the skill trees and skill system are so counter intuitive and clunky that combat is just flatout frustrating. It doesn't help that there are two types of enemy AI: "all out rush clusterfuck" and "stand way back and launch knockdown missiles at you". You're either being swarmed by hordes of enemies or being knocked around by a handful of dudes, or EVEN WORSE, a combo of the two.

over 10 years of development and no block button....