Left 4 Dead
Valves newest FPS is similar to an old mod of Half Life called Zombie Panic, where its humans vs zombies in a survival scenario where the humans have to use their superior firepower to fight off a growing number of zombies. Team work is a major part of staying alive in L4D, from healing players, saving them from certain death, to plain covering their asses when they aren'y looking, you need them like they need you.
The major differences are that now there are cpu controlled zombies, placed by a "director" that randomizes zombie placement each time you play a level, and uses it's own discretion for when to spawn boss zombies (zombies with special abilities), and waves of regular zombies. It even places weapons, items, and player "respawn" points (places you find other survivors, which act as 1ups for dead players). Players can still control the zombies, but that's in versus which isn't in the demo sadly...
The demo contains 2/5's of the first chapter, and allows 1-4 players to join online or in a lan. Anyone not controlled by a human is taken over by AI, and any humans who afk will temporarily be taken over by AI until they return (or the server kicks them for idling). It may not seem long, but it's long enough to get you immersed into the game. Even this small part feels extremely cinematic, and though I can't help thinking I know what's going to happen, but I'm always met with a different scenario each time. The difficulty scales quite well, considering all it affects is the damage you receive from zombies. Something said about the menu strikes me as true, though. It doesn't seem like your standard valve game GUI, and it's quite unweildy. Overall though, I'm quite impressed, as it looks like this game is turning out to be just as I hoped it would. Fucking incredible.
Here's footage of my first time playing:
Demo released 11/6 to pre-purchase customers only, it will be available for everyone else on 11/11.
Anyone else try this yet? Your thoughts?