Topic: Recommend MMORPGs! (Read 2515 times)

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I don't usually play MMORPG but I play this game because it's megaten :) So here's Shin Megami Tensei : IMAGINE or Megaten online.

http://megaten.aeriagames.com/

It's really good in my opinion though.
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While I'm taking a break from it, Mabinogi is pretty decent. They supposedly plan on making it that anyone rather than just people who pay for one of the monthly premium services can do the story related quests.

I know you said more so fantasy MMOs, and that its an old game, but maybe you'd find
Anarchy Online worth a try. Its Sci Fi and in the past had a bad reputation, but I've been playing it myself for about 2 years on a free play account and its a pretty solid game.

Otherwise, you could check out the free server they have for International Ragnarok Online. I know I used to be into RO, but not any more.

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I wonder if you have played Conquer online. I happen to play it and it was great...
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I found Conquer to be incredibly generic and boring. Playing it to about level 15/20 and just could not be bothered with it anymore.

Also we tried playing Anarchy as a GW group and it was so fucking boring. Even with like 10+ of us it was just incredibly dull.
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Now go and try Spellborn. I need more friends and ganging up is really fun in it >_<
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I'm now playing Imagine Online too, plus I'm also playing the FIRST Philippine-made MMOFG entitled: Bangu-Bang Mania! Well, it's like MegaMan & Medabots meets Grand Chase ^_^

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Isn't this an AWFUL way to promote this game?

YOU ONLY NEED TO PLAY IT FOR 10 DAYS.

Well the 10 day trial allows you to check out the mechanics/style of the game, I didnt mean you could get far in the trial.
http://steamsignature.com][/url]
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Try Atlantica Online, if you don't like it by the time you reach a certain level; they actually pay you 20$ for your character... But it's turn based.
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I found Conquer to be incredibly generic and boring. Playing it to about level 15/20 and just could not be bothered with it anymore.

Also we tried playing Anarchy as a GW group and it was so fucking boring. Even with like 10+ of us it was just incredibly dull.

conquer online sucks until you're around level 70 and can level yourself decently. luckily it's really easy to get to level 70 being power leveled
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SMT Imagine is in closed beta, going open soon. It's not perfect by any means but demon fusion is even more addictive and time-consuming than in the main franchise, and the battlesystem requires at least a small amount of skill.

Personally I've enjoyed it more than any free MMORPG I've ever tried but I'm highly biased towards the SMT franchise so take the recommendation with a grain of salt; I've heard of plenty of people who hate the game (most simply don't understand the mechanics, but eh).
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It took me 4 years (and a new years resolution) to break from their grip... so I suggest you quit while your ahead. The grass is never greener when you  make a switch between games. It's all the same shit.

That of course is a lie, but I have to constantly tell myself this to keep from reactivating my game accounts. Playing them are not a positive experiance. They are a hobby in of themselves. A time sink. The only ones worth playing are f2p pvp private servers.... if only to show you how worthless they are as games once you are able to reach endgame content stuff by the first hour.
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That of course is a lie, but I have to constantly tell myself this to keep from reactivating my game accounts. Playing them are not a positive experiance. They are a hobby in of themselves. A time sink. The only ones worth playing are f2p pvp private servers.... if only to show you how worthless they are as games once you are able to reach endgame content stuff by the first hour.

Every time I become bored enough to think about giving the WOTLK 10 day trial a try; I read the WoW forums and that thought evaporates.

Maybe one day these games will be worth playing again, but it's going to take a drastic change that I just don't see happening.
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As I am typing this Ozzy Osbourne is on TV advertising WOTLK.

=(
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As I am typing this Ozzy Osbourne is on TV advertising WOTLK.

=(


World of Warcraft is a game, Chainer. That game is our enemy. But when you're inside, you look around, what do you see? Businessmen, teachers, lawyers, carpenters. The very minds of the people we are trying to save. But until we do, these people are still a part of that game and that makes them our enemy. You have to understand, most of these people are not ready to be unplugged. And many of them are so inured, so hopelessly dependent on the game, that they will fight to protect it.


...

It was more funny in my head I guess.
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Wow was pretty easy to quit, actually. My disease is much worse. Such was my disease that WoW seemed too softcore and talk of WoW's grind  enraged me to no ends.
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Wow was pretty easy to quit, actually. My disease is much worse. Such was my disease that WoW seemed too softcore and talk of WoW's grind  enraged me to no ends.

The above can be applied to any game. Try saying something bad about say, Warhammer Online or Darkfall Online and watch the morons line up with the personal attacks.
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Apart from WoW, the three best MMORPGs I've played at one time or another:

Lord of the Rings Online: A solid MMORPG. It's got all the usual cons - a grind, dumb enemies, an assortment of fetch quests, etc. But it has a great setting, some actual FUN quests and instances, lots of content, and regular updates, and a lot of all around polish. It's a MMORPG, and pretty unapologetic about it, but it is still a very polished one. It is, however, very much PVE oriented. There's PVP, and it's actually pretty unique, but it's definitely not the focus.

Playing as a hobbit was really actually quite fun. I played a "Minstrel", the healer of the game, and adventuring in the Shire was sort of GOOFY. You do quests like DELIVERING MAIL and PIES and defeating swarms of bees. It's still traditional MMORPG fetch/kill bullshit, but there was something lighthearted about it I guess?

I guess there was also an expansion recently too, which was pretty much the size of Blizzard's WoW expansions (re: big!). I believe it added the Mines of Moria and Lothlorien. Unfortunately, I don't think Mordor, Gondor, Rohan, or Isengard are in the game yet.

Warhammer Online: Warhammer Online is really new, just launched in September, and it sort of shows. It's still a bit buggy and rough around the edges, but it's really actually better off than most MMORPGs at launch. The devs seem to be really quick about adding content and hot fixes to the game, having already released a major patch and countless smaller patches/bug fixes. It has some decent, thogh sparse, PVE content, but it's really all about the PVP. You can even level up entirely from PVP, and there are multiple ways of engaging in it - scenarios (think WoW battlegrounds except many more of them and more diverse) and open world stuff like keep sieging and objective capturing. It's a pretty solid timesink.

Ultima Online (lol joke option): No seriously, UO is pretty old and crappy these days I guess, but it was my first MMORPG and I have pretty fond memories of it. I don't know if I can really say if it's any good anymore, I haven't played in years. But few MMORPGs, even today, offer UO's flexibility or dynamic gameplay.

that said, MMORPGs are pretty terrible in general. But consider these king dick of phallus country?
Last Edit: December 22, 2008, 04:05:45 am by Rowain
WHY SO SERIOUS HAHAHAHHAHAAHAHAHAHAHAHHAHAHAHHAHAHAHAHAHAHAHAHHAA
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Sorry, but I feel compelled to respond to this.

Quote
but it's really actually better off than most MMORPGs at launch.

That's like saying you possess the best tasting earwax.

Quote
The devs seem to be really quick about adding content and hot fixes to the game, having already released a major patch and countless smaller patches/bug fixes.

That cannot be denied. They've been good on hotfixes, but lately it would seem they are frantically throwing out patches in the hopes of stopping the Hemorrhaging. With ghosting players (or entire armies) and various (KNOWN!) bugs making it live (for the major content patches.)

Quote
It has some decent, thogh sparse, PVE content, but it's really all about the PVP. You can even level up entirely from PVP, and there are multiple ways of engaging in it - scenarios (think WoW battlegrounds except many more of them and more diverse) and open world stuff like keep sieging and objective capturing. It's a pretty solid timesink.

The PVE is pretty decent, and has some good concepts behind it. But after playing other games in the genre it just falls short. Combine in the lackluster PVP implementation and you wonder just where the game's focus was. Allow me to elaborate.

Fact:

The game boasts a large variety of PVP instanced scenarios.

Harsh Letdown:

Almost nobody plays in anything other than the big 4. Each Tier has it's own scenario in which the exp and renown gain is greatest; thus this is exploited. Too many things, people spread too thin. A design flaw prevalent in a lot of this game.


Fact:

The game boasts RVR objectives, including the ability of capture one faction's area, or city

Harsh Truth:

Each RVR objection is static and roughly the same. The skin may be different, but every keep, and objective is laid out the exact same way. Furthermore, the actual act of TAKING a fortress (The last line of defense to the opposing faction's city) is still impossible. The PVP endgame for a supposed PVP focused game is broken; has been broken, and has only recently been acknowledged.

I cannot for certain comment on the current zone capture mechanics, as I've long quit the game...however I can say that once you actually get inside the city; it's not exactly what you expect. Instead of fighting the opposing faction you fight what's essentially a glorified PVE instance. If you find any opposing players, your raid group and switch city instanced and avoid them with ease.

________


It's kind of confusing when you think about it. The Warhammer developers once noted that the exclusion of several faction cities actually helped the game focus RVR into key hotspots, yet the lack of focus is apparent everywhere else in the game. Maybe they realized it too late?

Last Edit: December 22, 2008, 04:21:01 am by NightBlade
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I'm addicted to WoW still but I'd probably play a private pre-AoS UO server over everything else mentioned.