Okay... I see, were on very different pages here. I'd like to be clear. I agree the First world tone is easy and that people naturally walk a straight line over going around and back again if they don't have too. However after you experience the other Eversed points, the first Level world is creepy in feeling. And you'd have to Everse to move past obstacles so you can't avoid seeing the darker underlays (although one or two points arn't bad per se) and thus not being able to see the first world as sunshine and lollipops. Unless your somebody that just randomly downloads games that people say are good without looking at the description for it, you'd be aware of darker undertones but atmospherically the Level 1 world is going to come off as creepy once you witness those really dark worlds.
The wall of death is an unavoidable obstacle, as far as i'm concerned. With only colour being the difference in appearance.And the true last level, about 1-3 have blocks that prevent you from progressing at all quite literally out of no where, which was pretty poor and annoying design.
Last Edit: January 07, 2009, 12:08:43 am by Boulvae
A tool is a tool regardless. I mean if you suck, you suck, and not even the most perfect tool could save you. And if your damn good then even with the worst tool ever conceived you could chug out some high quality shit.