Includes the skill screen now, although apparently I forgot to show that you could sort Magics/Skills. I've now set it so that menus will bind to a maximum size -- such that, if you have 3 items (display will show 7), it'll only scroll 3 slots. I've also taken into account items "disappearing" after they're all used up, so I've, essentially, made my menu controlled dynamically instead of statically, all of the limiting parameters are adjusted while in use, instead of before/after. You can see this in the Passive/Ascended skill screen, when selecting the final skill on the list, the cursor is moved up automatically, and all blank space is automatically filled.
Also, try clicking it to play it on youtube, since that'll be closer to the actual size of the game, and if it's still hard to read there, I'll go ahead and adjust it.
I also switched to the non-winter forest, so it's not a mindfuck of bright colors.