Topic: The Screenshot Topic (Read 106134 times)

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Dayum!
that's some speech. oh come on i think the game is fine the way it is xD
ANIME FTW s4d
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Note: I made this because it has been TWO DAYS since the last one 'ended' and I was next up anyway. Also, The_Ghost, feel free to repost your stuff here.

Wasn't it me though?  :shady:

And I agree with ultima, keep the anime outlook. That's what makes this game worth checking already on its own.  :)

Edit: O shit top of the page.



Captain, Mildred, and their fabulous Box ship also make a cameo in secret project. :naughty:
Last Edit: January 09, 2009, 02:29:28 pm by MISTER BIG T

 
And that's when I decided to become a barber.
 
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I agree completely with KoG, S4D you should have stuff like this in Monopolo, it sounds like a pretty good addition.
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I can't believe I  seriously missed this but

@Silver4Donuts:You should totally add a futanari option ; after all, it is not like your game is being taken seriously anyways.

Yes, oh GOD YES!!!

 
And that's when I decided to become a barber.
 
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@ Mister Big T: It always warms my heart to see somone who is just as AWSOME at mapping as myself. ^_^
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A test screen



To be perfectly honest, I really didn't feel like making battle animations again, so I decided to go for RPGM2k's look with 2k3's system. The hearts at the stop represent the character's life status, and as long as they spin, you're in good shape. They change colors depending on which abnormality you have (haven't done those yet, I will soon enough). So yes...what do you think??

I wasn't sure if I wanted to place the hearts at the top or bottom or the "middle," but I decided to do the top. Here were my other choices:


Complete Chaos [Full Game available!][/url] (No RTP required)
Also try out my demo: A Nightmare in Sunnydale, California
http://gamingw.net/forums/index.php?topic=81758.0
---
MMZ [Short Demo Available][/url]
VANITY[demo version][/url]
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Yeaster, I think they should hover over the top left of the characters face. It seems wierd to have them in any of those places.
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Carius: It's totally optional and not of any consequence so don't complain!

S4D: Tax Refunds are not earned by declarations, but by hard work and perseverance in decided areas of expertise. Or by living in Maine and being unemployed.

PK: It states in the rules (and title) that this is a SCREENSHOT TOPIC so, uh, you're lucky I can't temp ban you.

MISTER BIG T: UPRC announced that King Tetiro would replace you because you didn't make a topic within five minutes or something.
Last Edit: January 09, 2009, 05:56:37 pm by Craze /!\
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Yeaster, I think they should hover over the top left of the characters face. It seems wierd to have them in any of those places.

I don't know if I can do that using rpgm2k3's default system unless I just made my own battle system, and I don't know how to do that yet.

Complete Chaos [Full Game available!][/url] (No RTP required)
Also try out my demo: A Nightmare in Sunnydale, California
http://gamingw.net/forums/index.php?topic=81758.0
---
MMZ [Short Demo Available][/url]
VANITY[demo version][/url]
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ATTENTION S4D: PLZ READ:
This monopoly game would be much more interesting if the game had some slightly altered rules, something new to offer players. I play monopoly with my friends, and I have a few different versions of the game.

One of them, the monopoly mega edition or something has a few new rules that add's a whole new dynamic to the game, without jepordizing the traditional  version of the game. They include:
1.)No anime gimmicks.
2.)An added property to each monopoly on the board. (ie the boardwalk set has 3 instead of 2)This changes the ammount of properties and the size of the board obviously.
3.)Bus Tickets- If you get a bus ticket by rolling one on a new third die, or from a boardspace, you can skip your roll, use the ticket, and go to any forward space on that street. Very usful for skipping properties, going to one you need, or going to jail for safety.
4.)An added die with 2 major functions. One is a bus icon, see above. The next is an icon of mr. monopoly. (we call him "guy") With this you  go to the next unowned property, which speeds up the game, and allows you to buy multiple properties in the same turn. If all the properties are owned, you go to the next space where you would have to pay.
5.)You can build on railroads if you have all 4, which doubles the price from 200 to 400. These are deadly, if you get lucky!
6.)You can now, build on top of hotels, and build skyscrapers, which produce in enormous ammount of profit, if someone lands on the property, making the game much more deadly, especially with the addition of "guy" on the third dice.

Now I don't expect you to think of all these great ideas, but don't use anime to sell the game. If you actually play, or are familiar with some of the different versions, you can use these elements to make it have a new twist. You don't even have to use these but be creative and think of your own fun additions to the classic monopoly game.

I haven't showed anyone the new version board yet, because I'm almost done the classic one (which has default rules and stuff) so that's why a lot of people think this is the same old Monopoly game...so to answer this question I will now tell you ALL the new rules.  :fogetsmile:

---

So there is NEW rules, amazingly...there were a lot of stuff I left out to cutdown production time. There is always a sequel. So don't worry, I have been thinking! Pretty soon I'll show some new version board stuff.

So KOG don't worry! I think of people like you, this was the main reason why I wanted to make a Monopoly anyways. ^^

...however the anime stays. The game is almost done anyways.  :woop:
Last Edit: January 09, 2009, 07:56:16 pm by Strangeluv


Happy 1st Anniversary - MONOPOLO!
Released April 2nd, 2009 - Right Here, On GW!


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Can you guys continue that in What are you working on? And not here?

Also Jesus Christ S4D, did you have to BOLD all of that to hype your game even more
Me and Tom Under the Boardwalk ... there is so much fun to have under the boardwalk
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It was to prove something, he asked.  :shady:

Yes master, reverting back to TALKING ABOUT SCREENSHOTS again.

@ Yeaster - Heh, I used to make a game with a battle system like that back in the days when rm2k3 didn't have a lot of battle sprites. Anyways I don't mind the look, whatever gets the game done faster and quicker is good with me! Probably the only thing that always worries me about this system is that some dicko will go scroll down and use ROW to change the position of a character (that isn't even there) and complain that the numbers look out of whack when dealing damage...AND HOW THE HELL IS THIS MY PROBLEM!?

Oops...anyways looks great, the systemset might need a bit more work, but looks great. Yay!  :fogetsmile:


Happy 1st Anniversary - MONOPOLO!
Released April 2nd, 2009 - Right Here, On GW!


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Not to backseat or anything but I think if S4D or anyone for that matter makes posts with annoying formatting like that then a mod could edit the post and place the whole thing in hide tags to spare the eyes of innocent bystanders like me. Really, it's beyond a joke now it's just a royal pain in the arse.
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That's a good idea, crumply. I'm going to start doing that from now on. Or deleting posts like that.
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Yeah, I should put it in hide tags, I have to use my head instead of acting quickly. I was actually going to but wanted to get this out of the way pretty fast, my bad.


Happy 1st Anniversary - MONOPOLO!
Released April 2nd, 2009 - Right Here, On GW!


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I originally had a set limit on the amount of stuff you could say about your game in a single post (3-4 sentences), but I decided that the mods would frown upon me being quite that much a dictator in a community topic!


S4D/PK/future abusers: I am not afraid to start over-taxing certain people who write too much about themselves. Socialism is about spreading the wealth, not hogging it!

EDIT: Oh man I am going to have so much fun using socialism as a reason for everything
Last Edit: January 09, 2009, 08:02:55 pm by Craze /!\
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@Yeaster: The Background map is entirely too bland and boring, I would recommend the use of pictures ripped from some other game and such. In the use of a First Person Battle System the background is just as important as the enemy. Perhaps for the Party Icons you could simply use Blank Squares and place them behind each character box. The smartest thing to do is to make a site bar like in FFX. Making a simply Box Menu and then make the Battle Character Facesets which emote when attacked and such. If you need help with resources of the set up I can help, I am interested in dark game :)



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First "true" metropolis screenshot, give cookies now or else


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Hey how about I put some poison in the cookie dough, would you like that :)​. Anyways it looks nice the backdrop especially.



"Lastly, hidden with the bottom confines of the ship lays “The Dreamer”, with his eye closed and quill in hand he rests. His dreams, his ambition, his strife will be transcended to all those on this voyage."
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@Yeaster: The Background map is entirely too bland and boring, I would recommend the use of pictures ripped from some other game and such. In the use of a First Person Battle System the background is just as important as the enemy. Perhaps for the Party Icons you could simply use Blank Squares and place them behind each character box. The smartest thing to do is to make a site bar like in FFX. Making a simply Box Menu and then make the Battle Character Facesets which emote when attacked and such. If you need help with resources of the set up I can help, I am interested in dark game :)

About the blandness...what if I did something like this...?


Or push the "black stuff" up a little bit...?

About the blank squares, I was totally going to do that, and I even did, and it worked perfectly...BUT eventually I want the player to be able to choose their own party members, and that's when things would've gotten screwed up (if I had the blank squares sat at specific places, the players could run the risk of having two party members placed in the exact same spot, and thus confusion would erupt). Then again, there is a strong possibility I wasn't doing it right, which is more than likely the case.

If you're willing to help though, that would be more than awesome.

Complete Chaos [Full Game available!][/url] (No RTP required)
Also try out my demo: A Nightmare in Sunnydale, California
http://gamingw.net/forums/index.php?topic=81758.0
---
MMZ [Short Demo Available][/url]
VANITY[demo version][/url]
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