What's monopolo? Some lame knockoff of the real thing?
Honestly, if I wanted to play monopoly, I'd play the real thing. If I wanted to shoot somebody, I'd do the real thing.
Then again, I never want to shoot somebody, so my argument is null and void.
Screenshots of two of my team's projects. The other games are on my other PC, not on my linux one, and I'm too lazy to go get some screenshots.
This one is basically a total animation system. Totally modular so it can be adapted to any language, no problem. I'll probably move it to Java later, then C++, though going straight to C++ would be easier for me. It's in Game Maker right now. Waiting for the Linux version of that program.

These two are from a rail shooter. A bit like those old flash games, but better. We're writing voice acting scripts right now for this game, and I recently finished modeling one of the main characters in 3dsMax.


I haven't finished any enemies, though. When I do, you can expect some totally violent screenshots. Oh yeah, and I forgot to export the skybox. Again.
And since I posted screenshots for the following earlier, these are totally relevant:
Yeah, demo for my stickman game.
http://gmc.yoyogames.com/index.php?s=c754a44b53ff4f0ee1c70cfed76507bd&showtopic=411761&st=100&start=100Page for the other game
http://www.freewebs.com/skarik/c0re.htm