Topic: Resident Evil 5! (Read 6013 times)

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the split screen only screws up on an hd tv.  playing split screen in hi-def boosts the resolution but doesn't stretch the screen so you get that terrible black space.
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Just finished it. Overall, it wasn't that great. All things in it felt so... meaningless. I mean, for a game that's supposed to end a certain era in the series (with and so on), it didn't have that certain feel of epicness I was hoping for. Everything happened so quickly.  The bosses were really disappointing, I think it's kind of cheap you have to fight two of them twice. You'd think a fight with would be awesome as hell, but it's just torture because of the awful controls. Also it was pretty amusing I managed to kill the final boss with a knife on my first try. There are too many enemies considering how many hits it takes to kill them. I wouldn't mind this if you didn't have to control a character who moves like a tank. I'm sure the game's much more amusing with two players. It has to be, because anything's better than having Sheva as a bot. Not that it ruined the game, but there were times when she blocked the way and she was practically useless in combat.

For a number of reasons it felt like they were being lazy with this, whereas it seemed they gave everything they got with RE4. I enjoyed the first three RE games because of their b-movie charm and because they were actually scary at some points. I don't think I'd be frightened if I played them now, but whatever. RE4 had great pacing, balanced gameplay and an amazing atmosphere (although it got worse and more generic as you got out of the village). RE5 isn't bad, far from it. It has great aspects to it, but in its entirety it's just an average action game with pretty graphics.
Last Edit: March 15, 2009, 06:04:59 pm by Fujin
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I think the real loss in this game is the absence of fear the others(Especially the originals)were held to so highly. Mercenaries is pretty fun though.

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Sweet Jesus, Sheva's AI is horrid.  I just beat the first boss and when i told her to follow me, she just yelled "I can't" and got killed.  Almost every single time. Until i learned you have to stun the fucker first.

And right before that.  I have 72 handgun bullets, she has none, so I give her some, get to the checkpoint and what does she do every time I load that checkpoint?  She gives them back to me...

Anyways, still fun.  I'd play online with people, but the vast majority of people online are stupider than Sheva's AI...
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I don't know that this warrants spoilers, but I'll put them up anyway.



Yeah, the fight with Wesker and Jill is terrible. AI partner doesn't help much either; case in point, I got a hold of Jill and we wound up facing a wall. Sheva kept trying to dry hump Chris because, apparently, she couldn't get in between Jill and the wall we were looking at. I could have fit a Mack truck in the space between Jill's wriggling body and the wall and nope, Sheva couldn't get in there.

I also have to say this: During cut scenes, there are SO MANY times when Chris or Sheva could do something to prevent Person X from changing into Monster Y. It never fails; there is a great monologue where our heroic duo stand there like morons and watch as the bad guys do something that turns them into monsters. Seriously, a lot of trouble could have been saved if the dynamic hero-folk would just PULL THE FUCKING TRIGGER.

The next RE had better be scary. Not the "OH NO I'M FRIGHTENED OF THE AWKWARD CONTROLS" type frightening, but the "OH NO I'M ABOUT TO GET EATEN BY 5168453684 HORRIBLE CREATURES!" type of fear.
Check it out! I'm doing NaNoWriMo this year!
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**Facepalm
  • Abominationist
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BTW, told you so.
A tool is a tool regardless. I mean if you suck, you suck, and not even the most perfect tool could save you. And if your damn good then even with the worst tool ever conceived you could chug out some high quality shit.
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Did you know they're charging money for Versus Mode? That's right, Resident Evil 5 is getting Versus.

DLC at its best.
edit: oh hey Kezay, you mentioned this.
Last Edit: March 16, 2009, 04:16:18 am by Neophyte
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is there any way to play split screen without wasting half of the screen space?
nvm googled it.

that's completely lame i have to turn the resolution down
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**Facepalm

Hell yeah. I can get why a parasite and a virus can transform you into horrible mutated creature but TELEPORTING and FLYING!!!! Come on!!!!
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I don't get what the fucking point of RE is anymore. Back in the day, 1-3 told a decent zombie horror story. I never played Veronica, but I figure it fits in somewhere with 1 through 3. Then RE4 came out, people LOVE it, and I don't understand why. It dump the old zombie horror stuff, which is about all I LIKED about RE, and turned the series into a shitty action game. I'd give it a pass, if the action was actually good, but everything about it seems archaic and annoying. I TRIED to get into RE4, but everything felt clumsy and annoying. And the demo I tried for 5 was hardly better once you got over the pretty graphics. There's so many better action games out there now, I just don't see the point.
WHY SO SERIOUS HAHAHAHHAHAAHAHAHAHAHAHHAHAHAHHAHAHAHAHAHAHAHAHHAA
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Yeah I agree with you Rowain capcom have strayed from their main point, zombies now parasites...
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  • Abominationist
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Bring back the zombies!!! :2guns: I don't care if the zombies look like badly painted walking blocks i'm gonna go play some RE2 again!!!.
A tool is a tool regardless. I mean if you suck, you suck, and not even the most perfect tool could save you. And if your damn good then even with the worst tool ever conceived you could chug out some high quality shit.
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Hell yeah. I can get why a parasite and a virus can transform you into horrible mutated creature but TELEPORTING and FLYING!!!! Come on!!!!

Teleporting and flying?
He was moving really, really fast and jumped very high.

Neo used hacks.
Ock ock, Ack ack!
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What are you guys talking about when you say they should 'go back to zombies'? It was always a virus/parasite that infected people/reanimated corpses throughout the whole series, wasn't it?

The only real difference between the two latest ones and the others was the pace and the amount of ammunition available. It's always pretty much been a shitty action game with cheap scares and cheesy dialogue. The only difference with the last 2 or 3 games is that recent hardware has allowed for more sophisticated environments and other technical shit like more characters on the screen.

RE's controls, AI, and dialogue have always been pretty terrible. The only reason the last couple games were so well received was because refitting the game as mediocre 3rd person shooter with clumsy controls is a little more accessible than a fixed-camera isometric shooter with even clumsier controls.
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True, virus's and all that but I just don't like the new enemies. They don't look like undead rotting corpses, just a bunch of Spanish, Africans, and Mexicans with really big insects living in their necks/bodies. Next thing you know there'll suddenly be aliens and it's gonna end up at the same level as MGS in how ridiculous everything is getting. (It's close, but it's only slightly higher.)
Last Edit: March 17, 2009, 01:05:56 am by Boulvae
A tool is a tool regardless. I mean if you suck, you suck, and not even the most perfect tool could save you. And if your damn good then even with the worst tool ever conceived you could chug out some high quality shit.
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Apparently, all previous Resident Evil games are just "act one," says Capcom

it could potentially

a) get more awesome
b) become shit
Last Edit: March 17, 2009, 02:53:28 am by Gutts
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True, virus's and all that but I just don't like the new enemies. They don't look like undead rotting corpses, just a bunch of Spanish, Africans, and Mexicans with really big insects living in their necks/bodies. Next thing you know there'll suddenly be aliens and it's gonna end up at the same level as MGS in how ridiculous everything is getting. (It's close, but it's only slightly higher.)

Worry not, they'll fix it somehow with nanomachines.  Considering how the story of RE5 has been they might want to revisit the franchise about Zero not being the origin of the franchise as it's quite obvious more notable events took place before then. (though the story even in that game got ridiculous with "young Marcus" at the end)

"I will get my revenge on Umbrella and the world will burn in an inferno of hate, HAHAHAHHAHAAHHA!"(or something like that)  Then again, considering the "Leech Queen" boss fight, I suppose it shouldn't be too surprising to see the recent deviation from zombies to an emphasis on the plagas incident(s).  As cheesy as RE games tend to be in dialogue that was a bit too much for a game designed to tell the story about a company dabbling in viruses to develop bio weaponry for military purposes.  After MGS4, I was almost half expecting RE5 to start heading into Umbrella wanting a piece of that "war economy" with their BOWs too.
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Resident evil 5 was much more fun when i set my game settings to open.
I've finished the game and was playing through trying to unlock and upgrade stuff and a random guy joined, I forgot i had left it open so i figured Why not and reset the chapter.
Most fun i have had with the game.
The guy was pretty good, didn't know all the tricks or ways to kills bosses and he hadn't unlocked unlimited ammo on anything. But it was MUCH more enjoyable than playing with an AI.
Unfortunately there is no emote buttons (That i know of) because being able to say "GO THERE" or "GET THIS" or "STOP" would've been so handy. Instead we resulted to a System of aiming at something and saying "CHRIS"
Trying to figure ways to Communicate and was fantastic fun.

I had fun with the game once i distanced it from resident evil completely. Story was shitty, Controls were clunky. Reapers are FUCKING MOTHERFUCKING SONS OF BITCHES. but i've gotten used to the controls. and killing zombies is fun.

I keep saying though, I would love to see RE2 remade with this. NO spawning ammo from enemies would change the mechanics of the game COMPLETELY.


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hey axdude, you can emote to some degree!