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Hey thanks to Neuropath and Warped655 for the reviews! I definitely wish I had more time to work on it.
 
To address the issues you mentioned:
 
Difficulty: I am well aware it is wayy too hard. That was actually partly due to a glitch I didn't manage to work out before submission time. The game only ever places one gas tank rather than all of them. That's why you only need 6 rather than the planned 12. Even only going for 6 tanks proved too hard though. 
      I am currently working on another project for the Copenhagen ChainJam but I plan on addressing these issues next week. The ghost is also far too difficult to evade. If he spawns on the side you need to go to escape you're just super boned. Nothing you can do.
 
Gas Tank Spawning: It is completely random right now rather than having smart spawning. This was another time constraint issue. Also on the agenda to be fixed.
 
Collisions: This game was the first time I ever used AS3 and so couldn't use my goto method of collision detection. I'm not exactly sure how yet, but it will also be changed. I am aware that it screws you pretty often.
 
Momma's Lesson: As for your momma never letting you run out of gas... well... idk... he's an orphan or something
 
Thanks for the feedback! I'm glad everyone seems to like the scare it gives you. That's definitely what I focussed on!
 
I would also much like to do reviews but the games are almost all exclusively for Mac. Tomorrow I will play what I can and write about them.
 
Will
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So what's the next step in this contest?
How do we score each other's work etc?
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Yeah I submitted just last night! I was just wondering about the voting and the playing.
Is there anywhere to go to play what was submitted or is it just what people post here?
 
MaD I played Treat Fight. Quite fun. I know it's a hasty project so you didn't have time to balance the game (after playing my submitted version I realized it's far far far too difficult) but it does seem that the kick is far better than the punch. I also think the high score table isn't working. Just in case you want to polish the game!
 
I know I will!
Best of luck for all
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Quote
Posted Today, 10:31 AM

pssst - can we have a seperate thread for these so people don't have to dig through the pages or is there one and i missed it 


http://soundcloud.com/nathanieltann
 
I agree we need a place to submit!
I was going to ask.
How does this whole thing work? I posted with a link to my game but do people vote for their favorites orrrr?
And when will be find out winners!?
 
So far I'm enjoying trying them all out!
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Finished the game with 12 minutes to spare. It's a shamble of code (I had to learn AS3 for this, something I knew entirely nothing about) So everything is in a terrible quasi AS2 state. But it does technically work.
 
Download Cactus City road here
 
http://wdelvi.itch.io/cactus-city-road
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Wow these are all looking so impressive! I'm really hoping mine can keep up!
This is the first timed competition I've ever done (I started one or two others but never got significantly into the game) and it really looks like you'll all outdo me. Hopefully "Cactus City Road" proves to be fun!
I was also forced to learn AS3 for this (thanks to CC!), so I've been googling like crazy to relearn everything I used to use in AS2. It's working out though! You guys seem like a great community, this is already fun and we haven't even gotten our hands on eachother's games.
 
I'll post a screenshot tonight after I get a few more hours of work in
What's Done
Art - Passable (I always do things passably at first and then If I have time I come back and make things pretty)
player mechanics - done
enemy mechanics - started
level design - TBD
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Please take this with a grain of salt! Today was literally the first day I worked on the game and I always start with very basic graphics in these things to be sure I have enough time for gameplay before I add pizzaz.
 
This is my entry for the 2013 game jam so far. 
 
Title: Cactus City Road
(I promise the actual game won't be quite so literal :P )
 
Will
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Yes Yes I will do!
I love Ludum dares but have never felt like I can fit anything into a single weekend. I like that we get a whole week for this.
 
My Name's Will
 
Working by myself (music from a Newgrounds author TBA)
 
Using Flash AS2 (yeah yeah I know. I'm too lazy to learn the newer versions)