You can do music! I'll listen to it, write words about it, and probably like it. I'll definitely use it if you want it in there because the project's a hodgepodge by design and there's compositions in there along with procedural music. There is even some "Earth music" by "Earth bands" in there just to mix it up even more like a giant spice rack done spilled on the floor. The neat thing about a universe-maker-game-engine is that you don't have to invent a context for stuff, the understanding is simply had that there already is one somewhere, and so nobody goes questioning artistic legitimacy. That leaves you free to concentrate on the laughs'n'shit.
Never heard of Tunesmithy, but it's interesting. It's got music, fractals, and weirdness in it. Not free, though - bugger.
I've been working on another, far tinier project (link to TXT prototype data, it's just getting started), a Zelda-roguelike-thing which is heavily inspired by equal parts Dungeon Crawl Stone Soup and stupid things I talk about on IRC. It has music too but they're mostly noise/sinewaves with the odd prepared piano. I expect it to be tremendous! ...ly dumb.
Never heard of Tunesmithy, but it's interesting. It's got music, fractals, and weirdness in it. Not free, though - bugger.
I've been working on another, far tinier project (link to TXT prototype data, it's just getting started), a Zelda-roguelike-thing which is heavily inspired by equal parts Dungeon Crawl Stone Soup and stupid things I talk about on IRC. It has music too but they're mostly noise/sinewaves with the odd prepared piano. I expect it to be tremendous! ...ly dumb.