So, if I was to ever make a game, it'd probably look a lot like this game I made. I've also broken my sacred '108' post count to post this.
The last demo was under the name 'Universal Language' and was made up of an early version of Chapter 1, and because this still isn't the finished game I wouldn't really have posted it outside RMN, but I got some good feedback the first time around and thought I'd try for some more - that, and I didn't want the UL demo to stick in people's minds. The basic story and structure is the same, but I've given a fair few maps a big facelift, changed a few of the concepts, fixed a lot of dialogue up, and tuned the statistics to balance better, among other things. And, obviously the continuation of the story in Chapter 2, which is pretty much the shortest chapter.
Although there have been significant revisions,
there is a savefile for download at the end of Chapter 1 for those who played the 'Universal Language' demo to completion and don't fancy going through it again. It'll probably a a little while, to say the least, until the finished game, and I'll most likely include an 'end of Chapter 2' savefile in that so yeah, chances are you won't have to play any chapters more than once if you don't want to.
If you played the Universal Language demo, though,
you should probably read this for a couple of changes in names, canon, concepts etc.
Anyway, if you like the look of it, give it a play and see what you think! Here's some information from the RMN gamepage.
Notes on the Second Mellynd War Demo - Chapters 1 & 2ScreenshotsSynopsisIn the years 303-304, the continent of Mellynd was torn apart by what is now known as the Great War – the country of Leyland fighting against the invading Orville, and their ally Edgos. Eventually, Leyland absorbed a small nation, Kilnan, and, Edgos defected after the succession of a new leader - allowing Orville to be defeated by Leyland and its new allies.
Now, eight years later, in the Leylandian industrial town of Fenheim, bright eighteen-year-old Amos Hardie attends the prestigious University of Fenheim. As one of the only grammar school boys there, he is finding it a less than enjoyable experience, and his only friends at the university are the other Fenheim resident, Eugene, and shy posh lad Lester. Having moved in with Amos and Eugene in town, Lester must now meet Amos’ blue-collar friends, including but not limited to saturnine Lawrence, put-upon Isabel and childhood-friend-turned-moronic-bitch Elvira. However, a bloody revolution in Edgos will change the lives of Amos and friends beyond recognition, and spell ill-fortune for the people of all three nations.
Meanwhile, Edgosian secret policeman Mark, recovering from a severe bout of insanity, tries his best to flee the country under its revolutionary regime, and young Leylandian lordling Cyril Avenbury takes a visit that doesn’t quite go as planned to one of his father’s political allies in the countryside.
Why you should play it- Notes on the Second Mellynd War takes place in a vaguely tongue-in-cheek world inspired very much by 19th Century England (and the bordering countries may seem a little familiar, as well). The continent of Mellynd has a rich history and well-defined political landscape for Amos to explore.
- Has received praise for the plot, setting and dialogue. Probably a good thing, for an essentially story-based game.
- The idea of magic-like abilities only features minimally, in the ‘steamglove’ skills in battles, and other than that, the story is largely reliant on human conflict, and not reincarnated gods, magical demons, and the like.
- A traditional RPG using RM2K3’s DBS.
-
A love-letter to Inspired by classic RM2K games. If you've been playing RPG Maker games for a couple of years, now, NotSMW will hopefully be nostalgic for you.
- The game will follow the ‘Suikoden’ formula of a large headquarters, a lot of recruitable characters, and occasional 'attack-defend-wild attack’ duels. In the demo, there is a maximum of 13 permanent playable characters… as well as a handful of temporaries.
- A feature of RM2K3 not many games seem to employ – rearrange your party as you choose, and control any member of your party whilst exploring.
- This game was created by a borderline obsessive! If you’re into speaking to bookcases and objects, good spelling and plot consistency, then you’re in luck!
This is to be the last demo before the full release. It is fairly long, and, unlike the last demo, contains the entire Chapter 2 – though the shortest chapter, and a bit of an atypical one, focusing slightly more on all of the politicians than the already-established characters. The chapters to follow should feel a bit like a cross between Chapter 1 and Chapter 2.
DownloadSo, er... yeah. See what you think, I suppose!