Games What are you playing? (Read 140672 times)

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- If you miss a single shot, even when perfectly hidden, EVERYONE in the CHAPTER knows you're in the area, and knows where you're gonna come from

They tend to set off alarm bells if they hear bullets whizzing around :P

In regards to the bullet deflecting, you'll just have to aim at their neck. That stops that from happening.
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HEY BITCHES ABOUT TO PLAY REACH IN ABOUT 4 HOURS WOOP
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They tend to set off alarm bells if they hear bullets whizzing around :P

In regards to the bullet deflecting, you'll just have to aim at their neck. That stops that from happening.
I know that's the "logical excuse" but it's still bullshit. In that level where you sneak through the rebel's base and get an achievement for either killing everyone or killing nobody, I got to a bit in a tunnel where there was this dude. My gun is silenced, so I pop a shot off, but I miss. The guy turns around to face me, I shoot again and he falls. Nobody else around in this area, no alarms raised, except from that point on everyone knew where I was and shot me as soon as their line of sight connected.

Metro's stealth system is kinda bullshit, which is a shame because the rest of the game is pretty solid.
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Will probably get Reach after class tomorrow.  I'm not much for Halo but this one genuinely interests me, so we'll see.  Getting a a $25 gift card with the purchase so if all else fails I can at least put that towards buying Sin and Punishment 2 as back up or something.
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Metro's stealth system is kinda bullshit, which is a shame because the rest of the game is pretty solid.

I completely agree with you, I was just been sarcastic before. For instance I was playing through that level you're talking about on my nth playthrough, and I was shooting people in the back of the head with the helsing and for some reason they were screaming out and alerting everyone, which is utter bullshit.

It suffers from a case of the if I'm in shadow I'm completely invisible sometimes but sometimes everyone can see me.
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Traveling with Khan, Artyom explores some of the most dangerous places of the Metro, abandoned tunnels where no one, neither bandits nor animals dare venture. These tunnels introduce some of the more bizarre characteristics of the post-holocaust Metro, such as shadowy ghosts of deceased humans and even events that are forced to replay their last moments forever. Haunting voices of laughing children are audible from the pipes installed in the walls of the tunnels, and glowing globes of electricity called Anomalies travel the tunnels killing anything in their path. The journey leads both men to a war-torn Cursed Station, where Artyom is tasked to retrieve explosives from the tunnels and detonated them in different places to block waves of mutants that endanger the station.

This article's plot summary may be too long or overly detailed. Please help improve it by removing unnecessary details and making it more concise. (April 2010)
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"anime is the worst........"

besides mask deflection the NOLF games had the exact same stealth problems but they're still really good games regardless
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As you guys probably know i'm playing Halo:Reach now ive hardly even touched the campaign so far but the story seems very promising just from the opening cut-scene and the 1st mission but i'l stick to making maps with my friends and matchmaking not to mention the awesome firefight which is actually fun unlike in ODST where the only reason you'd play firefight is for the achievements.
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I recently downloaded the demo of R.U.S.E. from Steam.

For a new 3D game, it runs fairly decently on my crappy laptop (1.66Ghz Core 2 Duo, 2GiB DDR2 RAM, GeForce 8400M (128MiB dedicated with 128MiB shared), Windows 7).
It's a lot slower paced than, say, Command & Conquer, but it's more to do with the fact that you don't have virtually infinite funding for infinite units and base structures.
I tried playing it as normal, but tanks I sent to secure some areas were getting destroyed before they could get to their destination and be of any real use, but when I started using the ruse abilities to speed up my units and to send out dummy tanks, things started to go my way a little more.
R.U.S.E is based around World War 2, with the battles taking place on a table top planning map like you often see in old movies (you can zoom out to see it as counters on a map, or zoom in to see the action in more detail), but it also has some weapons in it which were being designed during WW2, but which weren't actually put to use, such as an artillery gun with nuclear shells (think Fallout Fat-Man, only bigger :D​).
I thought about buying it for the PS3, so that I'd actually get some use out of it, but I'm waiting to see how it fares when teamed with Move before I but either (Move doesn't come with any games over here, which kinda sucks, but so do the release games as far as I've been made aware).
I probably shout hate the makers of R.U.S.E. for being French surrender monkeys, but they have made something playable and they use my personal preference in terms of programming languages, which is Object Pascal (Delphi).

Halo: Reach doesn't really interest me that much.
I'm not a big Halo fan despite playing every console game in the series other than the full version of Reach as well as the Halo 3 and Reach betas O_o
I probably enjoyed ODST the most as you didn't play as some super powered faceless cyborg death engine, meaning you couldn't just run at enemies with all guns blazing.
The Reach Beta for me was just 5 people going "Hey look, JETPACKS LOEL!!", me playing it using the new powers just to get to the action from time to time and one guy just sniping the 'tards too busy flying.
Also, if they had the whole super shield, jetpack crap at the Fall of Reach, then why didn't they make any of it available to any of the spartans or ODST seen in other games set later into the Halo history?
I say they look more like german/caveman then asians.
The Germans are coming to beat you with clubs and spears!
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I completely agree with you, I was just been sarcastic before. For instance I was playing through that level you're talking about on my nth playthrough, and I was shooting people in the back of the head with the helsing and for some reason they were screaming out and alerting everyone, which is utter bullshit.

It suffers from a case of the if I'm in shadow I'm completely invisible sometimes but sometimes everyone can see me.

Metro 2033 is pretty badass but hard as hell. I mean, I have nearly ran out of ammo most the time.
Current RPG Making Projects:
 
Main projects: Eternia's Promise, demo out on rpgmaker.net
 
Desperation Of A New Era. Prolouges out, Part 1 out. Finally a game that I can
upload and complete.
 

Liberated Arms VX Ace Current Status: Cancelled. For now.

Dreamwalker VX Ace Current Status: Dead, unless it's restarted one day.

Story of Ligara: Dead. Again.
 
 

And my other thousand games...(not literally)
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Metro 2033 is pretty badass but hard as hell. I mean, I have nearly ran out of ammo most the time.

What difficulty are you on? The only mode I found ammo hard to get was on the Ranger Difficulties. Then again my flatmate played it through on Normal and was constantly out of ammo.

Just make sure you're not spraying and praying.
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Beat Hitman 2 FINALLY.

Overall decent stealth game. But a million times better than the first game. Serious one of the biggest jumps in quality I've seen in a game series. It's weird though. IO Interactive made the Kane and Lynch games as well as hitman. With Hitman being more well known... and by most people's standards a better series (though IDK where I stand on that, what with only play 1 good and 1 terrible Hitman Vs Kane and Lynch which I've played just one of which I found mediocre) Yet they continued it with Dog Days rather than just focusing on Hitman 5.

*shrugs* they are Working on Hitman 5 now apparently according to Wikipedia.

EDIT: Since I don't have Contracts, and I'd rather take a break from the Hitman series for a bit (at least till I can get a hold of Contracts in some form or another) Untill then, these are the games I'm considering starting up.

Chrome
Conflict: Denied Ops
Infernal
Penumbra: Overture (this is the first one right?)
S.T.A.L.K.E.R.: Clear Sky
Zeno Clash


EDIT2: Decided on Chrome.
Last Edit: September 16, 2010, 04:51:54 am by warpped655
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Edgar Allan Poe's
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I'm gonna make this game someday.
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Y E S !!!!!!!!!!
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I've been playing Halo Reach and I have to say, it's actually really good. The gameplay has a lot more variety now, what with space combat and manning the turret on plane rides. The Elites are really menacing, quick, strong and harder to kill than before. It's like your fighting super strong aliens this time around. Not to mention the graphics are leaps and bounds ahead of Halo 3, not so much in a technical sense, but aesthetically it's way ahead. Sure, they have more polys this time, but the art direction is very good. The animation is waaaay much better during cutscenes and the biggest suprise for me was the faces. They look good this time, and not all uncanny valley like in the other Halos.

I haven't beaten it yet, but so far it's been great. There has been a lot of effore put into this game, and you can tell.
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The main character of Chrome is voiced by the the voice of Duke Nukem.  :cool:

Also, movement is really awkward. But otherwise gameplay is pretty solid.
Last Edit: September 17, 2010, 01:38:09 am by warpped655
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Dusted off ye olde N64, going to try to play through ogre battle 64 which is probably one of my favorite games. Not the prettiest on an hdtv but does the job okay.
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Legend of Denadel demo 2.
Everyone has the right to be himself; wise men know how to,when, and whether to navigate the boundary between their rights and those of others when they collide.
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Played some classic Gmod 8. I think Gmod 9 is not working for me because I need more extra content like counterstrike source, etc.
Current RPG Making Projects:
 
Main projects: Eternia's Promise, demo out on rpgmaker.net
 
Desperation Of A New Era. Prolouges out, Part 1 out. Finally a game that I can
upload and complete.
 

Liberated Arms VX Ace Current Status: Cancelled. For now.

Dreamwalker VX Ace Current Status: Dead, unless it's restarted one day.

Story of Ligara: Dead. Again.
 
 

And my other thousand games...(not literally)
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Finally got a hold of Front Mission 5(with the fan translation patch) and a 'Magic Slide' so i can play it on my ps2.  Heard lots of good things from people who played it, just wish the FM2 translation was done since FM5's story is suppose to be connected to all 4 of the past games(and some of the side games as well I believe), concluding the FM story as a whole, but 3 out of 4 isn't bad i guess.