Games What are you playing? (Read 140673 times)

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I bought Ratchet and Clank: A Crack in Time. It is very very good. Also got SSF4, still adapting to using the pad (used to a keyboard, which I was quite good with, despite how notoriously horrible keyboards are for fighting games)

I can't fathom a PlayStation owner that has not played at least one Ratchet and Clank game and all of them are good but the weakest one would be deadlocked for a week story followed by Tools of Destruction. because it felt like it was rush compered to the older game and missing the charm of the past games.

One thing I did like about deadlocked is that the weapons can got up too lv 99 BTW yes I did that.
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The 1st Mafia was wonderful. The 2nd one had all the potential then they released 1/4 of what should've been there.

It was fun. But there was a lot of driving. And I know that occurs in GTA style games, but the GTA games didn't have a speed limit at least. I'd say about 40% of it was just driving from A to B with no time constraints or need to go fast etc. This issue kind of reminded me of Far Cry 2 and it's long travel times. (I beat that game too BTW)

But yeah, once you actually get to the missions, they are fun, varied, sufficiently challenging, and the story itself is some of the best stuff I've seen.

Enjoying DiRT still. I think after all the slower driving I did in Mafia I felt the need to do some more challenging driving. Made a bit of progress, at 48% now.
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I can't fathom a PlayStation owner that has not played at least one Ratchet and Clank game and all of them are good but the weakest one would be deadlocked for a week story followed by Tools of Destruction. because it felt like it was rush compered to the older game and missing the charm of the past games.

One thing I did like about deadlocked is that the weapons can got up too lv 99 BTW yes I did that.
I've played the original three, and Deadlocked. Deadlocked sucked wang.

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Been playing Brothers in Arms: Road to Hill 30. I had beaten Hell's Highway last year, so it's good to actually understand the story a bit now.

You've got to hand it to Gearbox, they know how to make a tense and enjoyable WW2 shooter.
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I'm glad to hear Donkey Kong Country Returns is good it gives me great joy. But it looks kind of like repeating themes from the earlier games/seems very dry. Is this true or not? Is it much better as GAEM than it is at being a new experience/part of the Donkey Kong Country canon


also vellfire post more goofy 3d renders of car crashes

Edit: does it have any themes half as good as Stickerbrush Symphony. Stickbrush Symphony is all you need
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Next time I play Farming Simulator 2011 I will.  I can't play it without getting a vehicle stuck somewhere.

I just got Ghost Trick so I will be reporting back asap.
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I just finished Chapter 1 of Ghost Trick (went really quick since it's mostly a tutorial and I had already done it in the demo), playing Chapter 2 right now.  Off the bat I have to say that this the most beautiful game I've played on the DS.  The animation is so absurdly fluid and the second location you're in (not gonna say much because of spoilers) is so awesome.  Tons of little details.  Excellent shit.
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Ghost Trick is such a Japan name
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It was fun. But there was a lot of driving. And I know that occurs in GTA style games, but the GTA games didn't have a speed limit at least. I'd say about 40% of it was just driving from A to B with no time constraints or need to go fast etc. This issue kind of reminded me of Far Cry 2 and it's long travel times. (I beat that game too BTW)

But yeah, once you actually get to the missions, they are fun, varied, sufficiently challenging, and the story itself is some of the best stuff I've seen.

Enjoying DiRT still. I think after all the slower driving I did in Mafia I felt the need to do some more challenging driving. Made a bit of progress, at 48% now.

A lot of critics had a go at Mafia for including the long driving sequences, that said some others claim that it made it feel more authentic. They praise the developer for being ballsy enough to not give in to the low-attention-span demand that makes games fast paced. I agree really. I think that the driving put me in the mood.
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IDK. I've heard this argument before. I feel that in that case, there should be more of a dynamic city, where driving around rewards/challenges you somehow, instead of just forcing the slow driving on you. Furthermore:

-The game likes to save at times where if you somehow fail or encounter a mission stopping bug (Happened to me a few times) you have to do the driving all over again.

-The compass doesn't help much since the city has 3 islands you have to drive around, and many of the area look similar, forcing you to use that semi-transparent map, making it so that most of the time you are just watching a yellow arrow move around.

-You generally take the same routes, making it so you see the same areas over and over.

-Cars are very slow, speed limit makes them slower, trying to speed and get there faster usually results in either getting stopped for tickets (annoyingly slow animation) or busted (start over). Unless you have a vehicle with decent speed acceleration (Unlikely), even then, the cops in this are much harder to avoid. (in other cases I'd see this as a positive, but not in cases where you are driving in an unchallenging environment otherwise)

-I can go out and take a drive like this whenever IRL. Maybe not in a 30's motif, but still.

There should have been an option for people to fast travel, and then rewards for actually driving from point A to Point B. I like exploration however, so making me have to drive someplace the first time is fine by me mostly.

Purposefully keeping players from regular stimulation in a game is pointless. There is better ways of setting a mood, and some moods aren't worth it anyway.

But yeah, oddly enough even with this particular set of complaints (really its just 1 broken down into smaller pieces) I stand by the game as very well done and fun to play.
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I've played the original three, and Deadlocked. Deadlocked sucked wang.

I didn't think it sucked it just lacked a few things and was a departure form the other games more 3rd person shoter-ish style . But I did say it wasn't that good but one thing I liked that was redeeming to me was I can level my weapons to 99 the only down side to this is they all shoot rainbow at LV 99 to commemorate such a gay achievement.
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"I can grind lots" is not a positive thing

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IDK. I've heard this argument before. I feel that in that case, there should be more of a dynamic city, where driving around rewards/challenges you somehow, instead of just forcing the slow driving on you. Furthermore:

-The game likes to save at times where if you somehow fail or encounter a mission stopping bug (Happened to me a few times) you have to do the driving all over again.

-The compass doesn't help much since the city has 3 islands you have to drive around, and many of the area look similar, forcing you to use that semi-transparent map, making it so that most of the time you are just watching a yellow arrow move around.

-You generally take the same routes, making it so you see the same areas over and over.

-Cars are very slow, speed limit makes them slower, trying to speed and get there faster usually results in either getting stopped for tickets (annoyingly slow animation) or busted (start over). Unless you have a vehicle with decent speed acceleration (Unlikely), even then, the cops in this are much harder to avoid. (in other cases I'd see this as a positive, but not in cases where you are driving in an unchallenging environment otherwise)

-I can go out and take a drive like this whenever IRL. Maybe not in a 30's motif, but still.

There should have been an option for people to fast travel, and then rewards for actually driving from point A to Point B. I like exploration however, so making me have to drive someplace the first time is fine by me mostly.

Purposefully keeping players from regular stimulation in a game is pointless. There is better ways of setting a mood, and some moods aren't worth it anyway.

But yeah, oddly enough even with this particular set of complaints (really its just 1 broken down into smaller pieces) I stand by the game as very well done and fun to play.

I think you have to look at your arguments then look at when this game was made.
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Yeah you got me there on a few things, but most of those weren't related to limitations of technology. I have Mafia 2 though (And 2 of it's DLC's). So hopefully they don't have that same issue.
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I just finished Chapter 1 of Ghost Trick (went really quick since it's mostly a tutorial and I had already done it in the demo), playing Chapter 2 right now.  Off the bat I have to say that this the most beautiful game I've played on the DS.  The animation is so absurdly fluid and the second location you're in (not gonna say much because of spoilers) is so awesome.  Tons of little details.  Excellent shit.

Oh man, I just looked this up on youtube. The premise reminds me of a shooter for the gamecube called Geist, where the gimmick was that you were a PSYCHIC GHOST or some ridiculous bullshit, and you possessed enemies and items to get through levels. It was stylistically and mechanically tedious in every possible way, although the concept was really interesting and something that I always wanted to see done properly so I'm gonna check this out!
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Definitely do, it's p. sweet.  I finished chapter 5 yesterday, every review I've read from people who finished it said that the only complaint was that it was over too quick (which is p. good as far as complaints go because it means it was so good they want more)
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why not if it's can instead of have to.
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I'm playing ghost trick too and it's pretty ownage. My favourite part so far was when the main character, a ghost, doesa trick
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I'm playing ghost trick too and it's pretty ownage. My favourite part so far was when the main character, a ghost, doesa trick

really because my favorite part is when a dog.
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I bought the Riddick game on Steam as it had a strangely high Metascore for a game associated with a movie franchise. I haven't played it because I have exams but have any of you? Will I like it?