I just rented and beat Assassin's Creed. Like the comment above, it is pretty repetitive, but the actual end of chapter assassinations had some variety and I kept pushing myself to get the perfect kill. Hopefully a lot of things will be fixed in the sequel which I am now looking forward to. The thing that got me in the most trouble was the controls. Many times during a heated chase, or when I was trying to make a fast blindside approach to one of the archers, I'd rebound off the wall, fatally jump into a body of water, or Altair would simply refuse to climb up even though his chest was already over the lip of the wall. The comment made most during my playthrough was "Well done Altair, you really ought to drink more."
I also had a minor geek-out moment the first time that the quote "Nothing is true, everything is permitted." came up. I paused the game and added "Hassan I Sabbah, the old man of the mountain..." Of course then I was disappointed that they didn't use Alamut as the Assassin's base, especially since I believe it translates to "Eagle's Nest" and they run the whole Eagle thing pretty heavy with Altair.
Daggerfall, if memory serves, does not start out with a prisoner. Instead you are some trusted agent sent out on an Imperial errand or two. You set out for your destination by ship, get caught in a storm, and wreck - conveniently showing up at the tutorial dungeon to kill/incinerate/sneak by some skeletons. I haven't beaten the main story yet because of the raw number of game killing bugs in it. It seems the npcs generate randomly, and I've had times where the npc I needed to find to finish a quest no longer existed in the game for some reason! Strangely, (maybe from having to dosbox it) the swimming never worked for me - so if any main storyline quest has an aquatic compliment...oh well.
Vagrancy - Be careful who you wake up in a twenty four hour parking lot.
His name was Not Johnny - A young man becomes a sort of superhero after a crippling injury. He