Finished Mass Effect 3
I posted on here a while ago characterizing my opinion of the game through the first five hours as STRONGLY DISLIKE and I think I eventually got into what the game was about to just say MOSTLY DISLIKE. Like I enjoyed it as much as I can enjoy CALL OF DUTY or whatever when I am in the mood to just push buttons on a controller and watch shit inexplicably blow up. Probably this is to some extent my dysfunction as I found Mass Effect 2 usually pretty interesting and engaging with a generally acceptable self-image, while this game really actively reverted back to a lot of the shit that the first game in the series did wrong, leaving me pretty infuriated that it was a lot more empty and distant than it needed to be. I found myself in this corrupted state of deja vu where I recognize fucking everything in the game, feel like I'm genuinely experiencing the same shit over again, yet I hate it this time around. I don't really think this is entirely my fault, as I'm pretty sure a big part of Mass Effect 2 was just fleshing out characters and getting inside everybody's head to some extent(which is INTERESTING STUFF), while this game is really all about cramming absolutely everything into some cheap Call of Duty-type game and expecting you to do all the footwork as far as involvement goes.
This game can really only be enjoyed superficially. You very quickly get completely desensitized to the horrors of war motif that makes up the totality of the game's palette, and there's so little truly direct involvement between the player and what's truly happening in the war that the game takes on this dull documentary feel. I think I actually liked the last level of the game more than most of the repetitive fetch quests because I felt like I actually lost control of the story to the war that they've been telling me about the whole fucking game. For thirty-some hours you're just rushing to get the nearest war amputee a glass of water, but there's something at least superficially real about slowly dragging your near-death avatar through the battlefield, piles of your comrades limbs all around you. Actually, I guess calling it a Call of Duty-type game is factually incorrect, as at least Call of Duty makes a conscious effort to make you feel like you're legitimately at the center of the war. I guess that's one of the things I really disliked about Mass Effect 1 & 3: It's really just AMBASSADOR RPG, with every single fucking person in the universe constantly going out of their way to remind you that Shepard is literally the greatest person that has ever existed. I guess Mass Effect 2 had it a little easier because it really wasn't about making large important groups of people happy with you or doing any of that kind of shit; You're just this renegade doing stuff even though everybody was telling you not to. There's not a lot of room for interesting storytelling in the former, but I guess with being the outsider you aren't as tightly shackled to the larger Mass Effect story(which could not possibly be any less interesting btw).
I dunno, not a whole lot more to say about the game. It's pretty fucking bland. I didn't hate it as much as I did the first one, but I felt most everything in it was just uninspired. The game looks nice and some of the locations are fairly interesting, but they rarely did anything productive with it all as far as the narrative goes, which is supposed to be the whole fucking point of these stupid games. The one Clint Mansell song that they play all the damn time was pretty good but I know enough about Mansell and the process of making music to know that the song couldn't possibly have possibly taken him more than an hour to make.
Oh, and the fact that the masses are OUTRAGED about the ending of this game says a lot about the type of fucking idiots whose fire is really lit by these games. The ending really wasn't particularly good, but neither was anything else in the game.