Topic: What are you playing? (Read 140667 times)

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Been playing Alan Wake, almost finished with it. Gameplay is pretty bleh, but the story is pretty intriguing. I own the stand alone expansion as well but I was told that the ending of the first game makes playing the expansion kind of pointless. Guess I will see.
 
 Playing Mass Effect 2 as well, not a fan, feels really 'light' and a bit silly to be honest. Maybe I shouldn't be playing it so many years later! 
When you mean 'light' are you referring to gameplay? Because yeah I sort of agree. I mean it was OK but I would have preferred a bit more depth. The best thing about ME2 was the characters in my opinion.
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finished Alan Wake and Alan Wake's American Nightmare just in time to see Remedy's next game announced. It looks kind of unexciting, but they have said little about it yet so.
 
I'm finally starting KOTOR2. I'm playing with the mods that add all the missing content and add widescreen and HD support.
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The game I was most recently into was Dark Souls. That game kicks ass. Unfortunately I seem to have a habit of binging on a good game when I discover it, to the point where I played like 60 hours of Dark Souls in a week and got sick of it. I did the same thing with the new X-Com game. I'm super looking forward to Dark Souls 2 though...
 
In the meantime I've been re-playing Final Fantasy VI for the first time in like... 10 years. It's kind of surreal. I feel like I've forgotten almost everything about the game over the last decade, and yet each minute I play it reminds me that no, actually, I remember every single fucking detail about this game. It's like I'm going into the dusty old attic of my mind and blowing cobwebs off of deep and important memories that then shine as bright as ever.
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Playing a good game called Dust An Elysian.
 
P.S. Pay your respects to my let's play video.
 
http://www.youtube.com/watch?v=jI6ThdOn9EE
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Got an invite to the new Steam profile/trading card beta so I decided to replay Half Life 2 and Portal 2 and get the cards.. Hadn't played HL2 since way before achievements were added, so it gave me an excuse to get those.
 
I've also been playing Reus, which is a fun way to waste half an hour, just managing the growth of biomes and villages until the timer runs out.
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Have you ever try escorts emirates?  I’m sure
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I remember when GTA4 came out and we all went ape over it here. We should meet up again and go crazy over V when it comes out soon.
 
I have recently been playing Spelunky Classic (PC) and that's about all.
 
I am currently modelling a birthday card in blender to put into Vice City so that when it's my gf's bday I can give her cryptic instructions as to the whereabouts of her presents but the clues will be in the game world.
 
I don't think she has any idea that it is possible but I think it will be cool as I remember modding VC and I won't be here on her birthday (I'll be in a field in Donington).  I guess with some people who are *too cool* for gaming it would seem like the ultimate cringe thing to do but I honestly believe she is more of a nerd than I am. Example: I bought her Linkin Park pajama t-shirt as a joke and she wears it :'(
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ack, i just wrote a massive diatribe about various games i'm playing, then i realised i know nothing about game design, and should probably delete it, which i did.
 
just to put something useful in the thread: i have quite enjoyed: RE:Make, Eternal Darkness (still not sure, but it's interesting), that new Mario on 3DS, and Monster Hunter 3 Ultimate lately.
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Undertale is a demo for a thing that isn't out yet but boy howdy this kid did good.  shades of earthbound/mother series, shin megami tensei, and a bunch of other things.  it really has a lot of heart.
Last Edit: May 29, 2013, 05:25:23 am by Neuropath
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ack, i just wrote a massive diatribe about various games i'm playing, then i realised i know nothing about game design, and should probably delete it, which i did.
 
just to put something useful in the thread: i have quite enjoyed: RE:Make, Eternal Darkness (still not sure, but it's interesting), that new Mario on 3DS, and Monster Hunter 3 Ultimate lately.
 
As someone with 14 posts I think you should weigh in because there are other threads I see bemoaning the lack of content on this site.
 
Survival horror and Resident Evil Remake and Eternal Darkness are some personal favorites of mine, although ED is one game I think of strongly that didn't age well, but I want to see its style and ideas continued on in further games. I remember the magic system being awesome.
 
RE:Make is probably the only reboot or recreation of a series where I think the outcome is a positive one, normally the aesthetic style at the time of creation plays into the gestalt of elements, and if you change aesthetic you affect the overall coherency of the game, that's what I think. Not here though, everything wonderfully falls into place and no better looking game has ever been created. The game also has proper use of cut scenes (I think) where interruptions in the gameplay is supplemental rather than it's own miniseries that's fighting the gameplay for time.
Last Edit: May 29, 2013, 06:40:12 am by Legend_of_Zizek
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Replaying The Way. Currently in Episode 5
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KOTOR2 thus far pretty much feels just like the first game gameplay-wise. Which is fine. I'm generally crushing the enemies in the game but I think that is only because I played and beat the first one so I have an edge in understanding the combat system. Which unless you are familiar with D20 systems (I wasn't when I played the first game) then you'll be really lost on how the fuck things work and there isn't really any clear directions on how things work early on. The tutorial mission barely covers anything combat related.
 
And even now that I'm more comprehending of the game-play system I still am not clear on the little details and questions that pop up from time to time that the game never specifies.
 
As for the story, nothing of particular note has been revealed so its been basically a bunch of meandering unrelated side quests mostly for me because of my completionist nature.
 
Also, I think I might have been mislead or something was spoiled for me because a thing that I thought was supposed to be obvious early on in the story but it has not manifested itself.  And I'm not sure if it ever will. HUGE KOTOR1 SPOILERS:
Last Edit: May 29, 2013, 06:48:29 pm by Warped655
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ack, i just wrote a massive diatribe about various games i'm playing, then i realised i know nothing about game design, and should probably delete it, which i did.
W-what?? w-w-w... WHAT?? 8^O 8=====^O 8^O ... >:^8 ?! what the fuck man!! your posts are good!! what the heck!! please don't delete them!!! please!!! :^_( _
 
EDIT don't hurt yourself!!! also i reaaaaaaaally doubt you dont know ANYTHING about games design... >;^2 ?? they were probably good posts even if you didnt think so...! >;^4 youre hella suspicious...! >;^d dont take a shit on yourself!!! don't decice your worth beforehand... >:^8 Believe In Yourself! :^>
Last Edit: May 29, 2013, 07:20:08 pm by bonzi_buddy
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Yeah actually you are among the few here that definitely knows their shit. The only other 3 that I can think of for this place is Chef who doesn't post anymore, thecatamites who hasn't posted in a while, and Jmickle who, while being excellent at making games, is probably more small time than you are.
 
I definitely don't know my shit. lol.
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Yeah actually you are among the few here that definitely knows their shit. The only other 3 that I can think of for this place is Chef who doesn't post anymore, thecatamites who hasn't posted in a while, and Jmickle who, while being excellent at making games, is probably more small time than you are.
 
I definitely don't know my shit. lol.
 
Superflat at this moment I don't see anyone else's game siting on steam on this forum...So you MUST KNOW YOUR SHIT.
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bioshock infinite
 
has about two or three reasonably sincere couple moments, and the gameworld is sometimes vaguely engaging, but the only particularly noteworthy thing about the game is how well-tailored it is for incest-themed erotic fan fiction. i walked away from it figuring that the game's main driving point is that there is probably an alternate reality where i stopped playing games years ago and was able to go on living a more productive, yet still hopelessly miserable life.
 
also it was an important design decision for ken levine to put a video of himself in the ending credits. i'm sure all the testers really liked getting their names pushed to a corner of the screen so the audience would make absolutely sure not to forget that bioshock infinite was a ken levine game(as evidenced by the completely necessary video of him in the ending credits). 
 
bit of a shit game, really. like i could probably give it a free pass as some generally playable experience if it wasn't universally lauded as THE BIG ONE, THE BIG NARRATIVE TRIUMPH IN GAMES when in reality it's a stunningly juvenile mess of a story, where pretty much all of the drama is built upon these stock controversial topics, none of which are quite simple enough for levine to tackle intelligibly, all of which are spread so thin that you really become completely aware rather quickly that everything is there for the wrong reason. he almost gets you too, where you go through the game feeling that this disaster of a story may be reaching towards something worthwhile, only to be shit on by an ending so pedantic that only the most elite in sensory deprivation could locate something stimulating. his last game did this too, but with that you could at least leave the experience feeling like you read a 19 year old's vaguely incendiary essay on the perils of ayn rand. the thoughts are so poorly formulated in this one that you won't be able to leave with much of anything beyond the crestfallen realization that you will never get those wasted hours back.
 
PS this is totally nitpicking but levine disregards the etymology of the word "gook" so severely that i nearly lost complete control of my bodily functions. the game takes place in the 1910s(and sticks to it pretty faithfully), and the word gook is used in-game as a racial slur for some chinese guy, when the word gook wasn't really applied broadly to peoples of asian heritage for another 30-40 years, and not in the derogatory sense that he used it for 50-60 years. his using this word in this game suggests that he doesn't really know much of anything about the word, short of it being something that he's heard john mccain mutter angrily a couple times. granted this is a game that identifies the act of baptism as the source of all evil in the universe, but this is still completely unacceptable practice for anybody with the guts to call themselves a writer.
Last Edit: June 06, 2013, 08:24:53 am by Hundley
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Tried Marvel Heroes, it's mediocre. Not bad, but not good either; nothing makes it stand out from other Diablo-like ARPGs, aside from being Free to Play and Marvel. In the end I had to quit because it was taxing my computer on the lowest settings (my fans were running like crazy) and the server was far too unstable.
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Playing Twilight Princess. I've gotten half way through both TP and SS awhile back and thought it'd be best to finish what I started. I basically quit when I found out I didn't save after collecting the golden tears at lake hylia. TP is no means a terrible game, but it's probably the only LoZ title I will never replay.

A common complaint is that it's very hinged on the OoT legacy. Though I think there are aspects that make it different from other Zeldas, it's too scared to leave conventions and settles on the dark world 1.5. It's interesting that this game came out near Okami's and SOTC's release.. Both games took and differeniated from zelda sucessfully. It's very hard to talk about TP without mentioning the hype and expectations surrounding it at the time.All can say that it leaves a very stale feeling when it comes to places like the twilight realm and characters having a bloomy depressed look to them. And part of me thinks it's unintentional.
 
 
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i'm sure all the testers really liked getting their names pushed to a corner of the screen so the audience would make absolutely sure not to forget that bioshock infinite was a ken levine game(as evidenced by the completely necessary video of him in the ending credits).
As pretentious as Infinite is, part of me supports face authorship. Developers have a hard time making them look more relevant than publishers. There seems to be a need to produce more Miyamotos and Kojimas as it is a crowded industry these days. Although games are very collaborative process I guess it's easier for people to process that one guy is the reason a game exists.  Nowadays you just see head developers be there because they happened to be promoted to such a position. Hideo Kojima had such a hard time even letting other people take control the of the MGS series. Which might have to do with japanese work force culture? I have no clue. But it seems complicated.

It's a shame that levine is slowly reducing any respect I had for him. Because I rather liked his contributions to Thief and the stealth genre. Though it seems he's more interested in world building for the sake of and skipping to the hollywood bits. People like Cliffy B can stay the fuck out though.
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As pretentious as Infinite is, part of me supports face authorship. Developers have a hard time making them look more relevant than publishers. There seems to be a need to produce more Miyamotos and Kojimas as it is a crowded industry these days. Although games are very collaborative process I guess it's easier for people to process that one guy is the reason a game exists.  Nowadays you just see head developers be there because they happened to be promoted to such a position. Hideo Kojima had such a hard time even letting other people take control the of the MGS series. Which might have to do with japanese work force culture? I have no clue. But it seems complicated.
i buy into auteur theory a whole lot more than i probably should, so i don't disagree with this at all. i think having people who can fill those shoes is good for these sorts of mediums, at least externally, even if there is something somewhat faulty about giving certain loud people a little too much credit. it's remarkably superficial to suggest, but i feel, for example, that kurosawa's movies have a bit more cumulative value when viewed as part of the kurosawa filmography rather than purely on their own individual merits, which are still remarkable. it's good that someone like kurosawa exists, that there is some bar that other people can go out and fail miserably to reach, some known benchmark for how to do it all extremely well. there's something slightly fascist about feeling this way i think, but i feel as though the game industry desperately needs more people like this, some rough equivalent to the sorts of people the other mediums had, the indisputable genius types, the standard that all should really be aiming for. a couple people are like that in games, but it feels like with everybody you need to take bad with good, and generally you will have difficulty having a great number of people agree on who does it all particularly well. i wouldn't expect the names i'd put loosely into this category would be warmly welcomed by most.

i really dug system shock 2, so i wanted to buy into levine as that guy, but i'm just not able to do that after playing his recent works. it worries me that there may exist some lingering thought that bioshock is one of those great industry benchmarks, that unfeeling clusterfucks of unprocessed controversy is what we have to look forward to. i guess it rubs me the wrong way when he does something fairly cheap and unnatural like this to try justifying this status, even in some small part, though that's probably a byproduct of my fear that he's actually earning this place with a lot of people. worked really bad contextually, though, laboring through a game that doesn't seem to have anything of note to say, that still had time for the self-proclaimed lead to highlight himself, literally breaking the character and tone of the work, to show off one of his irrelevant home movies. he's lost me, unfortunately. the more i learn about levine the more i have come to see him as a man whose ego stands taller than any of his convictions.

i'm not entirely sure if i have responded to your statement, or just elaborated on why i had such a huge bug up my ass over levine's stupid face in the credits. maybe there is no difference? i think more likely i've taken this into an uncomfortably pretentious direction and should attempt to cut my losses, or risk further reducing my forum street-cred. i'll just say that it's nice that two strangers can travel through the cosmos to an intersecting point long enough to throw nicely-formulated sentences at each other. cheers.