EDIT:
Think of it this way, peeps. Alot of us haven't even finished making a single game. Do you really want to live your life UNFULFILLED?
Well, the problem with this is that we're mostly an RPG Maker community, and RPGs take a hell of a long time to put together and finish compared to other genres. If GW had more members producing shooters and platformers, I'd imagine that a lot of people would finish games for sure.
I'm hoping that I can finish something with Indie Game Maker once I take the time to really go through it this weekend. A platformer doesn't require NEARLY as much time as an RPG, and I won't have to sit around typing out ten minute dialogue scenes any longer.
I think that's the direction we should try to encourage GW to go in, at least to experiment or whatever. Game Maker, Indie Game Maker.. They look pretty flexible and entertaining and would certainly be more rewarding to work with since you're not even given any templates to begin with (ie. RPG Maker's full database).