Wow. Shouldn't they be copying Dragon Warrior or something, rather than Zelda?
Even the music is next to copied from Zelda ;x.
But yeah the few seconds of just actual walking around we saw looked cool. It looks like fluid lego.
Too bad they didn't make everything out of pixels, there was a shockwave when the dragon landed, and the menu/dialogue is very modern. Oh well.
If they copied dragon warrior, there wouldn't be any point in the 3d graphics since everything would be turn based anyhow. Plus they couldn't make
everything out of pixels. It would be too visually incomprehensible if the light particles and shadows were forced into quanta-sized pixel shapes. The shock wave is excessive though, the dragon would have made just as much an impact if he simply dented the pixels he landed on (probably make the fight interesting too if the hero tripped trying to go across the uneven terrain). Don't worry though, I'm sure the inconsistencies present play into the RPG plot somehow.
I still don't have a PS3 myself, but I'm glad that if/when I get one, I'll have more than one game I would be willing to buy for it.