*Sigh*It seems like EVERYONE in this topic (Except me) has devolved into an orangutan flinging their verbal poo about.
I for one very much like Alter Aila Genesis and many of the games Kentona makes WHICH ARE MADE WITH RM2K3 I Will point out. If a game;s good, it shouldn't matter what program is used to make it., If it inspires,exhilarates, or makes someone think, or is at least fun, that's all that matters.
I suggest using MEgaupload to storme your own games for now.
I see nothing wrong with GW's hosting an agreed-upon backlog of games and resources we all agree are tops and we all want available, no matter whether they're made in Rm, Gm, Sphere, or some obscure programming language created by the Great Old Ones.
You see, that's just the thing. All RPG Maker games are inherently terrible. Unlike Game Maker, we are sort of stuck in an awkward place in the game design community, a place that shows no sign of future benefits. We are going to keep pumping out the same generic RPG, whether that be medieval, steam-punk, futuristic, or post-apocalyptic, with the same old graphics and music, though your storyline is whatever you make of it. Even then, a storyline of any amateur RPG will typically be clichéd and uninspiring, with the exception of few characters, theology, or deep questions of emotional meaning. RPG Maker is fine for a hobby, but in the grand scheme of things will get you absolutely nowhere, unless you plan on selling your horrible XP or VX games. Though, back on the topic of graphics and music, there are those who choose to create their own, though these are far too few to take into account when developing a generalization.