Topic: Bioshock 2 (Read 3043 times)

  • Avatar of DDay
  • Dead man
  • PipPipPipPipPipPipPipPip
  • Group: Premium Member
  • Joined: Feb 7, 2003
  • Posts: 2172
I played it on my bro's Xbox360 and i beat the game like 6 days ago i think or what ever was the 2nd day from when it came out.... I picked the evil way
DDay is Dead  I am a dead man typing
 
  • Avatar of Neophyte
  • Master of Darkness
  • PipPipPipPipPipPipPip
  • Group: Premium Member
  • Joined: Apr 20, 2003
  • Posts: 1296
am i the only person who doesn't like how antialiasing looks
what.

This is a joke right.
  • Avatar of Mama Luigi
  • Wind of Peace
  • PipPipPipPipPipPipPip
  • Group: Premium Member
  • Joined: Jun 16, 2004
  • Posts: 1282
am i the only person who doesn't like how antialiasing looks
I like blocky low-fidelity graphics too bro.
  • Avatar of Carrion Crow
  • I need to watch things die
  • PipPipPipPipPipPipPipPipPip
  • Group: Premium Member
  • Joined: Apr 5, 2006
  • Posts: 3516
what.

This is a joke right.

It's just compensating for the lack of DPI on a screen. If in the future they had 300dpi screens with the same AA it'd look so much clearer but until that time they emulate clarity with AA.
  • Buttkiller
  • PipPipPipPipPip
  • Group: Member
  • Joined: Jul 30, 2009
  • Posts: 747
ahaha i just like how it lpooks without AA i don't know
  • Avatar of Swordfish
  • Comrade!?! I AM NOT A FUCKING RUSSIAN
  • PipPipPipPipPipPipPip
  • Group: Premium Member
  • Joined: Sep 12, 2003
  • Posts: 1074
I like blocky low-fidelity graphics too bro.
i love this reply,

but yeah each to his or her own.
RIP DoktorMartini

My brute!
  • Avatar of big ass skelly
  • Ò_Ó
  • PipPipPipPipPipPipPipPipPipPip
  • Group: Premium Member
  • Joined: Oct 12, 2002
  • Posts: 4313
I'm with you buttkiller. AA in a lot of games looks like poop.
  • None of them knew they were robots.
  • PipPipPipPipPipPipPipPipPip
  • Group: Premium Member
  • Joined: Nov 5, 2006
  • Posts: 3242
am i the only person who doesn't like how antialiasing looks

I don't care acbout aa either
Play Raimond Ex (if you haven't already)


I'll not TAKE ANYTHING you write like this seriously because it looks dumb
  • Avatar of Bumblebee man
  • w007 w007 and double w007
  • PipPipPipPipPip
  • Group: Premium Member
  • Joined: Jun 7, 2003
  • Posts: 623
Is AA the thing that makes all games look really gross and shiney or is that bloom?
  • Avatar of Swordfish
  • Comrade!?! I AM NOT A FUCKING RUSSIAN
  • PipPipPipPipPipPipPip
  • Group: Premium Member
  • Joined: Sep 12, 2003
  • Posts: 1074
AA = Anti-Aliasing, aliasing is the jagged edges you get in 3D games, this is because a screen is made of pixels which are square shaped so there are two ways to get rid of this with AA or higher res.
the reason why AA looks shit in a lot of games is because of the way it's done, the easiest method is to render the image at so many times the resolution and then downscale the image to fit the screen *E.G., 4X AA is 4 times the resolution) another method is actively search out those straight edges and change the pixels so that the it appears smoother, this is more accurate but is also the most computationally expensive, the last method is simply find all edges and blur them.
Last Edit: February 19, 2010, 08:45:22 pm by Swordfish
RIP DoktorMartini

My brute!
  • Avatar of dragonx
  • I r TEH DrAgOn RaR
  • PipPipPipPipPipPipPip
  • Group: Premium Member
  • Joined: Oct 24, 2002
  • Posts: 1596
BOTH!
  • Avatar of Swordfish
  • Comrade!?! I AM NOT A FUCKING RUSSIAN
  • PipPipPipPipPipPipPip
  • Group: Premium Member
  • Joined: Sep 12, 2003
  • Posts: 1074
HDRL(Highj Synamic Range Lighting) is a method that simulates the iris of the human eye and from what i've read bloom is just a fake version of it, less to compute (it adds that glowy ness from bright areas into dark areas) although games make use of both to make some really nice effects.

EDIT: gross and shiney? i don't understand you.
Last Edit: February 19, 2010, 08:49:49 pm by Swordfish
RIP DoktorMartini

My brute!
  • Avatar of `~congresman Ron paul~~
  • Legio Morbidius
  • PipPipPipPipPipPipPipPip
  • Group: Premium Member
  • Joined: Jan 18, 2006
  • Posts: 2653
Is AA the thing that makes all games look really gross and shiney or is that bloom?

that's actually some weird thing with a lot of game engines that seriously mismanage bump maps

That’s right, you have the young gaming with the old(er), white people gaming with black people, men and women, Asian countries gaming with the EU, North Americans gaming with South Americans. Much like world sporting events like the Wolrd Cup, or the Olympics will bring together different nations in friendly competition, (note the recent Asian Cup; Iraq vs. Saudi Arabia, no violence there) we come together. The differences being, we are not divided by our nationalities and we do it 24-7, and on a personal level.

We are a community without borders and without colours, the spirit and diversity of the gaming community is one that should be looked up to, a spirit and diversity other groups should strive toward.
  • Avatar of Swordfish
  • Comrade!?! I AM NOT A FUCKING RUSSIAN
  • PipPipPipPipPipPipPip
  • Group: Premium Member
  • Joined: Sep 12, 2003
  • Posts: 1074
ah if your talking about the actual surface, what governs what bits are shiney and how shiney is called specularity, bump maps are used to add detail to an object by offsetting the normal of a surface before light calculation so that when it shades it, it shades it as if it had those bumps like for example the bumps on an orange. A more complex form of it known as "Dot3 bump mapping" more commonley known as normal mapping is used to simulate bumps and dents as to add more detail without increasing polygon count.

the next form up from that is displacement mapping but that physically modifies and adds gemoetry to an object.
Last Edit: February 19, 2010, 09:22:46 pm by Swordfish
RIP DoktorMartini

My brute!
  • Avatar of `~congresman Ron paul~~
  • Legio Morbidius
  • PipPipPipPipPipPipPipPip
  • Group: Premium Member
  • Joined: Jan 18, 2006
  • Posts: 2653
that's actually some weird thing with a lot of game engines that seriously mismanage bump maps

i agree though lots of games either have badly done bumpmaps or the engine handles it wrong and it makes the entire world look like a bucket of lube was dumped on it

That’s right, you have the young gaming with the old(er), white people gaming with black people, men and women, Asian countries gaming with the EU, North Americans gaming with South Americans. Much like world sporting events like the Wolrd Cup, or the Olympics will bring together different nations in friendly competition, (note the recent Asian Cup; Iraq vs. Saudi Arabia, no violence there) we come together. The differences being, we are not divided by our nationalities and we do it 24-7, and on a personal level.

We are a community without borders and without colours, the spirit and diversity of the gaming community is one that should be looked up to, a spirit and diversity other groups should strive toward.
  • Avatar of Swordfish
  • Comrade!?! I AM NOT A FUCKING RUSSIAN
  • PipPipPipPipPipPipPip
  • Group: Premium Member
  • Joined: Sep 12, 2003
  • Posts: 1074
... did you just reply to yourself?
RIP DoktorMartini

My brute!
  • Avatar of dragonx
  • I r TEH DrAgOn RaR
  • PipPipPipPipPipPipPip
  • Group: Premium Member
  • Joined: Oct 24, 2002
  • Posts: 1596
i agree though lots of games either have badly done bumpmaps or the engine handles it wrong and it makes the entire world look like a bucket of lube was dumped on it

i completely agree
Last Edit: February 19, 2010, 10:22:26 pm by dragonx
  • Avatar of `~congresman Ron paul~~
  • Legio Morbidius
  • PipPipPipPipPipPipPipPip
  • Group: Premium Member
  • Joined: Jan 18, 2006
  • Posts: 2653
no with bumblebeeman. hahaha how are you doing that dragonx

That’s right, you have the young gaming with the old(er), white people gaming with black people, men and women, Asian countries gaming with the EU, North Americans gaming with South Americans. Much like world sporting events like the Wolrd Cup, or the Olympics will bring together different nations in friendly competition, (note the recent Asian Cup; Iraq vs. Saudi Arabia, no violence there) we come together. The differences being, we are not divided by our nationalities and we do it 24-7, and on a personal level.

We are a community without borders and without colours, the spirit and diversity of the gaming community is one that should be looked up to, a spirit and diversity other groups should strive toward.
  • Avatar of dragonx
  • I r TEH DrAgOn RaR
  • PipPipPipPipPipPipPip
  • Group: Premium Member
  • Joined: Oct 24, 2002
  • Posts: 1596
idk what you are talking about..........................
  • Avatar of `~congresman Ron paul~~
  • Legio Morbidius
  • PipPipPipPipPipPipPipPip
  • Group: Premium Member
  • Joined: Jan 18, 2006
  • Posts: 2653
dragonx posting template :
  1. make bad posts

That’s right, you have the young gaming with the old(er), white people gaming with black people, men and women, Asian countries gaming with the EU, North Americans gaming with South Americans. Much like world sporting events like the Wolrd Cup, or the Olympics will bring together different nations in friendly competition, (note the recent Asian Cup; Iraq vs. Saudi Arabia, no violence there) we come together. The differences being, we are not divided by our nationalities and we do it 24-7, and on a personal level.

We are a community without borders and without colours, the spirit and diversity of the gaming community is one that should be looked up to, a spirit and diversity other groups should strive toward.