Topic: PRESS TILDA (Read 343 times)

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PRESS TILDA


INFO:

Press Tilda is a 2bit platform puzzle game where the user plays as both player and creator.

Besides the platform gameplay the user can manipulate the game through a console.

Otherwise impossible feats become normal. Enemies can be teleported, crates can be levitated, potplants will be burnt.

The current version is a bit buggy (it was created within 48 hrs) but we plan on fixing it up at some point.

Team Members:

Evan Greenwood (programming) http://www.freelives.net/
Filip Orekhov (Illustration & Animation) http://www.visionaryunlimited.co.nr/ or http://www.tastypoisongames.com/
Luke Viljeon (Illustration & Animation) http://www.tastypoisongames.com/

PLAY:

http://www.blackshipsfillthesky.com/presstilda/webplayer.html

SCREENSHOTS:










Last Edit: April 07, 2010, 12:45:44 pm by VisionaryUnlimited
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I liked this game! the graphics were good and I liked the concept of the gameplay.
a gripe though:
elevator doors were a little wonky. I couldn't figure out what triggered them to open (I think time but...) to the point where I had to stop playing because one wouldn't open
don't mind me, just postin' after a few brewskies
somebody’s Barkley --- could be another’s Monopolo.
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That symbol is a Tilde not a Tilda (even though it is pronounced "til-duh")... I think you made a mistake in your spelling.
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Yeah, but if he spelled it like that instead of like how it sounds, nobody would know what key they are supposed to press to even start the game.

Those silent e's are tricky like that.
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The Legend of Tilda
has a girl in his bed. pot in his pipe and family guy on the tube. i like life
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The Legend of Tilda

wow didn't see that coming noooo sireeeeee....

i think I'll download this tomorrow if i remember to.
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I liked this game! the graphics were good and I liked the concept of the gameplay.
a gripe though:
elevator doors were a little wonky. I couldn't figure out what triggered them to open (I think time but...) to the point where I had to stop playing because one wouldn't open

It takes 5 seconds for the elevator to open, you then press space to enter it. But this only happens when you have completed a certain task. For the one you described you need to deactivate both turrets otherwise they won't open.

That symbol is a Tilde not a Tilda (even though it is pronounced "til-duh")... I think you made a mistake in your spelling.

Yes we are aware of the correct spelling, the reason was just for the creative side of things. (Matilda) It's silly but it made the making of the game more enjoyable for us.

The Legend of Tilda

Lol, good game. No relation.

Thanks for all the comments.
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This game is pretty neat, but it's super hard right off the bat. Also, the commands don't always seem to work the way I want them to. I played it for a few minutes.

However, the concept is great! I thought it was really cool. I like the graphics and music too.
Last Edit: April 11, 2010, 04:12:52 pm by maladroithim