UPDATED WITH 2/4 TALKS - SCROLL DOWN A COUPLE OF POSTSThis week is the Develop Conference in Brighton, which is basically a very, very scaled down version of E3 that is purely for industry people. It's focused more on the development and business side of gaming rather than the actual final products and features over 50 talks from a wide variety of high-profile people and companies, ranging from Bioware to successful indie devs, and even programmers and artists. It also includes some of the most prestigious awards handed out in the industry!
Here's a list of what's going on this yearAs some of you know I was sent on a secret mission by Bart 2 years ago to infiltrate the industry and spy on the misdemeanours and scandals for GW. Currently I'm working for Black Rock Studio (which happens to be based in Brighton, 3 minutes from Develop!) and we've got a bunch of passes to share within the company. We got a choice of what events we'd like to go to and the passes were dished out on a first-come-first-serve basis, or by 'importance' if they were majorly overbooked (i.e. making sure the coders get to the coding sessions etc).
I managed to wrangle myself a pass for
3 4 talks:
.GOV.UK: What the Industry Needs if Production Tax Credits Can Not Be Delivered (Interesting if only for the first question being asked by the Canadian Government no less)Panel: The Rise of the Micro Studio (Panel of indie devs talking about how to start your own studio - they disagreed on most points except one or two)Jagex's Indie DNA: How Jagex Did Everything Right by Doing Everything its Own Way (A pretty useful talk about going from indie to a large company)Fable III Story, Cast and Simulation (Peter Molyneux talking about what sucked in Fable II and how to address it, including live Fable 3 demos)Clicking the link above and clicking on these talks will give you a little more info on what's going on in them, and who's giving the talks.
I thought I'd make a post on GW and ask if anyone would be interested in me sharing some notes from these talks on here. I'll be doing some pretty extensive note-taking and observations for Black Rock, but there's no reason I can't share the information on here as well. I guess the Fable III stuff will be widely available, but the indie/Gov stuff probably not.
This is going on tomorrow (only got confirmation of passes today!) so this is kinda last minute, but if anyone wants me to try and throw in some questions or get some specific information now would be the time to ask. I might not be able to ask questions etc, but it can't help to go in with some in mind. If NOBODY is interested than w/e gw is dying.
There's also a party in the evening for industry people which'll (possibly) involve some good networking, so I'd probably be able to grab some drunken people's contact details and maybe setup some interviews or features for GW in the future, if it ever comes back.
[UPDATE]I've been! Got into an extra 4th talk (see above). I've got about 30 pages of notes here so I'll be typing these up this evening. I managed to get the Jagex one done at work as this was the most interesting to me so I wanted to do it first. This looks like it'll break the character limit so I'll put them into new posts. It's all in wiki markup format (for my work wiki) so it'll take forever to format. I'll post these in a few hours when I get home.
[UPDATE ][/UPDATE]Two out of four posted (Fable 3/Jagex). I did those two at work before I left so I haven't typed the other two yet, they're about the length of Jagex.
As expected it broke the character limit so scroll down a couple of posts for these (I'll hyperlink once all four are up).
Another guy from Black Rock was at Fable 3 and he'd already posted notes so these are his with slight modifications. I have a few additional/different notes which I'll cross reference and add if it's worth it.