I was looking for it and it doesn't seem to be on any of the rom sites. I think it was for super nintendo. Apparently it didn't sell well so it's pretty rare. The company went bust right after they put it out. Have any of you played it?

It's a JRPG about this mystical kind of artefact thing called the Goldstorm and the people who come into contact with it. It has a really kooky sense of humour, and I remember some of the combat bits being neat. I'd really like to play it again.
I can't, though. None of us have played it. Legend of Goldstorm doesn't exist. I made it up. I'm proposing that we sort of imagine it (or some other non-existent game) into being without actually programming the game. The idea is to sort of investigate what kinds of things outside of the game program itself make a game real to us. By making concept art or screenshots or videos or music or walkthroughs or fanart or the instruction booklet or the packaging or transcripts or reviews, can we make a game that feels like it exists, bit by bit, just by imagining it and creating a gap in our social worlds where the game isn't.
I'm hardly the best pixel artist (it's supposed to be a mountain but my flatmate said it's a slime heap) so I realise that my title screenshot isn't hugely convincing (I even cheated a little bit for the text) but I want to gauge interest in doing this as a kind of forum game. I'm having fun thinking about what it would be like to do something like this. I don't think that we'd be able to fool anyone who would check game serials with manufacturers but it might just be fun to fool ourselves first. Any takers?