(This is what happens after picking up one of the large coins.)
These games have been covered here before. I bought one, Elvis Seance. It's very short. Most of your actions don't do anything (they don't even have an animation), but you have throwing stars and a grappling hook, and of those two, the grappling hook works, although there's nowhere to go with it. Your character is one of two 3D superdeformed anime character, either a white young woman and a white young man.. The game uses videogame-style stats, which you can see in the hud, but they don't do anything. The game also had a chat component, and something on the dev's blog suggested that you could use the games as virtual chatrooms, but I don't know if the game actually connects to the internet, and certainly no one was in the game with me. There is generic mysterious organ videogame soundtrack music playing, like, I don't know, something you'd hear in a cutscene from a mid-90s RPG.
I think the game is for working through personal and spiritual blocks. So in a game like "Shyness," you play the game to overcome your shyness. Elvis Seance seems like one of the sillier games, though maybe, for its intended audience, it's really supposed to be used to communicate with Elvis? There's no visual or aural likeness of Elvis in the game. When you get to the seance, there's a purple cloud in the middle of the table, and I presume that this cloud is what talks to you with digitized speech. You talk back by typing things into a text box, but the digitized voice always says the same things.
There's at least one command that goes by the acronym "PLM," and it asks you to type something in and then inevitably rejects what you typed. I don't know if this is for internet functionality or what.
I don't have facebook, or I'd join the dev's facebook page to see if people take these games seriously. They all cost a dollar or I'd buy more. It's pretty buggy and terrible and unenjoyable. The author seems sincere about wanting to seem sincere about his or her games.
The book is the Tibetan Book of the Dead, which I acquired after figuring out how to get in this room.
A coin maxed out my stats. The game still played the same.
Besides urinals, there are also banks of regular toilets, hand driers, and toilet paper dispensers. I might even recall there being soap dispensers.
endgame
this machine to the right of the couch doesn't do anything
the chairs are facing a chalkboard and a display with a couple of books and a disk- or coin-like statue
the two death statues were animated. They looked cool.
this sign is huge. makes videogame terminology seem spiritual.
touch a character to change into that character. You can change as many times as you want.
the actual seance.
the chalkboard mentions a December 19 seminar.
This is where you come from in the beginning. You can't walk through this door. You also can't walk through any of the windows with clouds on the other side, and there are a couple of glassless windows separating walls, or just empty spaces between areas, and those aren't walkable, either.
good to know.
I missed a picture of an interesting-looking power-up, but these pictures cover most of the game.